Difference between revisions of "List of games with EAX support"
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Revision as of 21:44, 29 September 2024
This is a list of video games that support Environmental Audio Extensions (EAX) technology.
Games
Game[1][2][3] | EAX 1.0 | EAX 2.0 | EAX 3.0 | EAX 4.0 | EAX 5.0 | Notes |
---|---|---|---|---|---|---|
25 to Life | ||||||
Abomination: The Nemesis Project | X | |||||
Age of Empires III | * Supported by ALchemy | |||||
Age of Conan: Hyborian Adventures | ||||||
Alias | ||||||
Aliens versus Predator | X | |||||
Alone in the Dark: The New Nightmare | ||||||
Alpha Centauri | X | |||||
Alpha Prime | X | |||||
America's Army | X | |||||
American McGee's Alice | X | X | EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[4] | |||
Anachronox | X | |||||
Aquanox | X | X | EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[5] | |||
Aquanox 2 | ||||||
ArmA: Armed Assault | ||||||
Arx Fatalis | X | X | EAX 1.0, EAX 2.0 (via EAX Unified), A3D 2.0[6] | |||
Assassin's Creed | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[7] *Supported by ALchemy | |
Baldur's Gate | X | |||||
Baldur's Gate 2 | X | X | EAX 1.0, EAX 2.0[8] *Supported by ALchemy | |||
Battle Isle: The Andosia War | ||||||
Battle for Middle-earth | X | |||||
Battle for Middle Earth 2 | X | * Supported by ALchemy | ||||
Battle for Middle-earth 2: The Rise of the Witch-king. | X | |||||
Battlezone | X | |||||
Battlezone II: Combat Commander | X | |||||
Battlefield 2 | X | X | X | X | X | * Supported by ALchemy |
Battlefield 2142 | X | X | X | X | X | * Supported by ALchemy |
Battlefield Vietnam | X | X | * Supported by ALchemy | |||
Battlezone II | X | |||||
Beyond Good & Evil | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[9] | ||
BioShock | X | X | EAX 4.0, EAX 5.0[10] (via OpenAL) * Supported by ALchemy | |||
Black & White | ||||||
Blade of Darkness | X | |||||
The Blair Witch Project Volume I-III | X | |||||
Blood II: The Chosen & The Nightmare Levels | X | |||||
Bloodrayne | X | |||||
Brian Lara International Cricket 2007 | * Supported by ALchemy | |||||
Brothers in Arms: Earned in Blood | ||||||
Brothers in Arms: Road to Hill 30 | X | |||||
Brothers in Arms: Hell's Highway | ||||||
Call of Duty | X | X | X | Patch 1.3 * Supported by ALchemy | ||
Call of Duty 2 | X | X | X | * Supported by ALchemy | ||
Call of Juarez | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[11] | ||
Carmageddon: The Death Race 2000 | X | |||||
Carnivores: Cityscape | X | |||||
Carnivores: Ice Age | X | |||||
Carnivores 2 | X | |||||
Catwoman | ||||||
Cellfactor: Revolution | ||||||
Chaser | ||||||
Chrome | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[12] | ||
Chronicles of Riddick: Escape from Butcher Bay | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[13] * Supported by ALchemy | |
Civilization IV | X | X | X | * Supported by ALchemy | ||
Civilization IV: Beyond the Sword | X | X | X | |||
Civilization IV: Warlords | X | X | X | |||
Civilization IV: Colonization | X | X | X | |||
City of Heroes | ||||||
City of Villains | ||||||
Clive Barker's Undying | X | EAX 1.0, A3D 1.0, A3D 2.0[14] | ||||
Cold War | X | * Supported by ALchemy | ||||
Colin McRae Rally 3 | ||||||
Colin McRae Rally 04 | X | |||||
Colin McRae Rally 2005 | X | |||||
Colin McRae: Dirt | X | EAX 5.0 (via OpenAL)[15] *Supported by ALchemy | ||||
Combat: Task Force 121 | X | EAX 3.0[16] | ||||
Command & Conquer: Generals | * Supported by ALchemy | |||||
Command & Conquer: Renegade | X | X | EAX 1.0, EAX 2.0. Also supports A3D and DirectSound3D[17] | |||
Command & Conquer 3: Tiberium Wars | ||||||
Commandos: Strike Force | X | EAX 3.0[18] | ||||
Condemned: Criminal Origins | X | |||||
Conflict: Global Storm | ||||||
Conflict: Vietnam | X | EAX 3.0 [19] | ||||
Counter-Strike | X | |||||
Crime Cities | X | |||||
Croc 2 | X | |||||
Crusaders of Might and Magic | X | |||||
Cryostasis: Sleep of Reason | X | EAX 5.0[20] | ||||
Crysis | * Supported by ALchemy; not all the sounds are reverbed, dialog plays fine. | |||||
Crysis Warhead | ||||||
Daikatana | ||||||
Dark and Light | ||||||
Darkness Within: In Pursuit of Loath Nolder | ||||||
Dark Vengeance | X | |||||
Day of Defeat | X | |||||
Demolition Racer | X | |||||
Descent 3 | X | |||||
Descent 4 | X | |||||
Descent Freespace | X | |||||
Deus Ex | X | EAX 1.0,[21] A3D 1.0, A3D 2.0[22] | ||||
Diablo II | X | X | * Supported by ALchemy | |||
Die Hard Trilogy 2: Viva Las Vegas | X | |||||
Divine Divinity | ||||||
Dogs of War: Battle on Primus IV | X | |||||
Doom 3 | X | EAX 4.0 support added in patch 1.3[23] *Supported by ALchemy | ||||
Dr. Brain: Action Reaction | X | EAX 1.0, A3D 1.0, A3D 2.0[24] | ||||
Dragon's Lair 3D: Return to the Lair | X | |||||
Drakan | X | |||||
Dreamfall: The Longest Journey | X | X | ||||
Driver | X | |||||
Driver 3 | X | * Supported by ALchemy | ||||
Driver: Parallel Lines | X | |||||
Drome Racers | ||||||
Dronez | X | |||||
Dungeon Keeper II | X | |||||
Dungeon Lords | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[25] | |
Dungeon Siege | X | * Supported by ALchemy | ||||
Dungeon Siege 2 | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[26] | |
Dungeons & Dragons: Dragonshard | Has "Creative EAX" under Audio Settings. Supported EAX versions unknown | |||||
East Front | ||||||
E-racer | ||||||
El Matador | X | * Supported by ALchemy | ||||
Elder Scrolls III: Morrowind | * Supported by ALchemy | |||||
Elder Scrolls IV: Oblivion | X | Use Side's EAX Control mod. * Supported by ALchemy | ||||
Elite Warriors: Vietnam | X | X | X | |||
Enter the Matrix | X | EAX 3.0[27] *Supported by ALchemy | ||||
Eurofighter Typhoon | X | |||||
Euro League Football | X | |||||
EverQuest | X | |||||
EverQuest 2 | * Supported by ALchemy | |||||
Evil Dead: Hail to the King | X | |||||
Evolva | X | |||||
Expendable | X | |||||
F.E.A.R. | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[28] *Supported by ALchemy | ||
F.E.A.R. Extraction Point | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0 | ||
F.E.A.R. Perseus Mandate | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0 | ||
F1 Grand Prix 4 | X | |||||
F1 2010 | X | EAX 5.0[29] | ||||
Fallout Tactics: Brotherhood of Steel | X | |||||
Fallout 3 | May require DirectSound3D restoration software or ALchemy to restore proper audio functionality on Vista and later. Set bEnableEnviroEffectsOnPC=1 in Fallout.ini | |||||
Far Cry | X | * Supported by ALchemy | ||||
Far Cry 2 | X | * Supported by ALchemy | ||||
FIFA 99 | X | |||||
Final Fantasy VIII | X | X | EAX 1.0, EAX 2.0 (via EAX Unified)[30] | |||
Final Fantasy XI | ||||||
Flying Heros | ||||||
Ford Racing | X | |||||
Freedom Force | X | X | ||||
Freedom: The Battle for Liberty Island aka Freedom Fighters | ||||||
Freelancer | ||||||
Freespace 2 | X | |||||
From Dusk Till Dawn | X | |||||
Full Spectrum Warrior | X | X | EAX 3.0, EAX 4.0[31] *Supported by ALchemy | |||
Full Spectrum Warrior: Ten Hammers | X | EAX 5.0[32], *Supported by ALchemy | ||||
Fur Fighters | X | |||||
Future Beat 3D | ||||||
Gears of War | * Supported by ALchemy // Stereo only // Hardware openal by edited ini file | |||||
Ghost Master | X | EAX 3.0[33] | ||||
Giants: Citizen Kabuto | X | |||||
Global Operations | X | X | EAX 1.0, EAX 2.0[34] | |||
The Godfather | ||||||
Gothic | X | X | ||||
Gothic 2 | X | X | ||||
Gothic 3 | ||||||
GP 500 | X | |||||
Grand Theft Auto II | X | Also supports A3D 2.0. | ||||
Grand Theft Auto III | X | X | EAX 1.0, EAX 3.0, A3D 1.0, A3D 2.0[35] *Supported by ALchemy | |||
Grand Theft Auto: Vice City | X | X | EAX 1.0, EAX 3.0, A3D 1.0,[36] Also supports A3D 2.0 via manual edit of the settings file *Supported by ALchemy | |||
Grand Theft Auto: San Andreas | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[37] *Supported by ALchemy | |
Spec Ops II: Green Berets | X | |||||
Race Driver: Grid | X | EAX 5.0[38] * Supported by ALchemy | ||||
Guild Wars | X | EAX 3.0[39] * Supported by ALchemy | ||||
Gulf War: Operation Desert Hammer | X | |||||
GUN | ||||||
Half-Life | X | Steam version does not support it anymore since the 2013 patch. | ||||
Half-Life: Blue Shift | X | Steam version does not support it anymore since the 2013 patch. | ||||
Half-Life: Opposing Force | X | Steam version does not support it anymore since the 2013 patch. | ||||
Halo: Combat Evolved | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[40] *Supported by ALchemy | ||
Hardware | X | |||||
Heavy Metal: F.A.K.K.² | X | |||||
Heli Heroes | X | |||||
Hellgate: London | ||||||
Heretic II | X | EAX 1.0, A3D 1.0, A3D 2.0[41] | ||||
Heroes of Might and Magic V | ||||||
Hidden & Dangerous 2 | X | |||||
High Heat Baseball 2000 | X | |||||
High Heat Baseball 2002 | X | |||||
Hitman 2: Silent Assassin | X | * Supported by ALchemy | ||||
Hitman: Blood Money | X | * Supported by ALchemy | ||||
Hitman: Codename 47 | X | * Supported by ALchemy | ||||
Hitman: Contracts | X | * Supported by ALchemy | ||||
Hostile Waters | X | |||||
Icewind Dale | X | |||||
Icewind Dale 2 | X | |||||
IL-2 Sturmovik: 1946 | X | X | X | * Supported by ALchemy | ||
Incoming Forces | X | |||||
Indiana Jones and the Infernal Machine | ||||||
Infernal | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[42] | |
Isabelle | X | |||||
James Bond 007: Nightfire | ||||||
JHexen | X | |||||
Juiced | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[43] | |
Jurassic Park: Trespasser | X | EAX 1.0 [44] | ||||
Kane & Lynch: Dead Men | X | EAX 3.0[45] | ||||
Killing Floor | X | |||||
Killing Floor 2 | X | |||||
Klingon Honor Guard | X | EAX 1.0 [46] | ||||
Lander | X | |||||
Legends of Might and Magic | X | |||||
Lego Racers 2 | ||||||
Lineage II | OpenAL | |||||
Line of Sight: Vietnam | X | X | X | |||
The Lord of the Rings Online | ||||||
The Lord of the Rings: The Return of the King | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[47] | ||
Lost Pain: TakeDown | ||||||
Mace Griffin: Bounty Hunter | ||||||
Madden NFL 2000 | X | |||||
Madden NFL 99 | X | |||||
Mafia | X | * Supported by ALchemy | ||||
Mage Knight: Apocalypse | X | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[48] *Supported by ALchemy | |
Manhunt | X | * Supported by ALchemy | ||||
Martian Gothic: Unification | X | |||||
Mass Effect | X | X | X | |||
The Matrix Online | ||||||
The Matrix: Path of Neo | EAX option in INI. Use ALchemy | |||||
Max Payne | ||||||
Max Payne 2 | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[49] *Supported by ALchemy | ||
MDK2 | X | * Supported by ALchemy | ||||
MechWarrior 4 | X | |||||
Medal of Honor Allied Assault | X | X | * Supported by ALchemy | |||
Medal of Honor: Pacific Assault | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0.[50] Can be enabled in the launcher. | ||
Medieval II: Total War | X | * Supported by ALchemy | ||||
Men of War: Assault Squad | ||||||
Messiah | X | |||||
Midnight GT | X | |||||
Might and Magic VII: For Blood and Honor | X | X | ||||
Might and Magic VIII: Day of the Destroyer | X | |||||
Might and Magic IX | X | |||||
Monster Madness | ||||||
Mortyr 2093 - 1944 | X | |||||
Most Wanted | ||||||
Moto Racer 2 | X | |||||
Motocross Madness 2 | ||||||
Motorhead | X | |||||
Mutant Chronicles: Warzone Online | X | |||||
Myst Online: Uru Live | ||||||
Myst V: End of Ages | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[51] | |
Myth II: Soulblighter | X | |||||
Myth III | X | |||||
NASCAR Revolution | X | |||||
Need for Speed: Carbon | ||||||
Need For Speed: High Stakes | X | |||||
Need for Speed III: Hot Pursuit | X | |||||
Need for Speed: Hot Pursuit 2 | Has D3D/EAX under audio options. Supported EAX versions unknown | |||||
Need for Speed: Most Wanted | ||||||
Need for Speed: Underground 2 | ||||||
Nerf Arena Blast | X | |||||
Neverwinter Nights | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0 *Supported by ALchemy | ||
Neverwinter Nights 2 | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 *Supported by ALchemy | ||
New York Race | ||||||
NHL 2000 | ||||||
No One Lives Forever | ||||||
No One Lives Forever 2: A Spy in H.A.R.M.'s Way | X | * Supported by ALchemy | ||||
Nocturne | X | |||||
Off Road | X | |||||
Operation Flashpoint: Cold War Crisis | EAX can be enabled in-game under Audio Options. Supported EAX versions unknown | |||||
Operation Flashpoint: Resistance | ||||||
Operation Flashpoint 2 | ||||||
Operation Thunderstorm | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[52] | ||
Outcast | X | |||||
Pacman 3D | ||||||
Painkiller | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[53] | ||
Painkiller: Overdose | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[54] | ||
Painkiller: Resurrection | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[55] | ||
Painkiller: Redemption | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[56] | ||
Panzer Elite | X | |||||
Pariah | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[57] | ||
Paris Dakar Rally | X | |||||
Peter Jackson's King Kong | X | EAX 3.0 [58] | ||||
Planescape: Torment | X | |||||
PlanetSide | ||||||
Play Online | ||||||
Populous: The Beginning | X | |||||
Powerslide | X | |||||
Prey (2006) | X | X | EAX 4.0, EAX 5.0[59] *Supported by ALchemy | |||
Prince of Persia (2008) | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[60] | ||
Prince of Persia: 3D | X | |||||
Prince of Persia: The Two Thrones | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[61] | ||
Prince of Persia: Warrior Within | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[62] | ||
Prince of Persia: The Sands of Time | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[63] | ||
Pro Evolution Soccer 2008 | ||||||
Project Eden | X | |||||
Project I.G.I.-2: Covert Strike | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[64] Not wrapped by alchemy | ||
Psychonauts | ||||||
Quake 4 | X | X | EAX 4.0, EAX 5.0 (via OpenAL)[65] *Supported by ALchemy | |||
Rage Rally | X | |||||
Rail Simulator | ||||||
Railroad Tycoon 3 | X | X | X | * Supported by ALchemy | ||
Rally Championship 2000 | X | |||||
Re-Volt | X | |||||
Red Faction | X | X | EAX 1.0, EAX 2.0 (via EAX Unified)[66] | |||
Red Faction 2 | ||||||
Red Orchestra: Ostfront 41-45 | ||||||
Redline Racer | X | |||||
The Regiment | X | EAX 5.0[67] (via OpenAL) * Supported by ALchemy | ||||
Rent A Hero (1999) | X | |||||
Requiem: Avenging Angel | X | |||||
Resident Evil 2 | X | |||||
Revenant | X | |||||
Revolution | ||||||
Rent a Hero | ||||||
Richard Burns Rally | ||||||
Ricky Ponting International Cricket 2007 | ||||||
Rise of Nations: Rise of Legends | ||||||
Road Wars | X | |||||
Rollcage | X | |||||
Rollcage Stage II | X | |||||
Rome: Total War | X | X | * Supported by ALchemy | |||
Rune: The Halls of Valhalla | X | |||||
S.T.A.L.K.E.R.: Shadow of Chernobyl | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[68] EAX works through OpenAL. Do not use ALchemy. | ||
S.T.A.L.K.E.R.: Clear Sky | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy. | ||
S.T.A.L.K.E.R.: Call of Pripyat | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy. | ||
Sacred | * Supported by ALchemy; replace SOUNDQUALITY : 1 with SOUNDQUALITY : 2 in Settings.cfg | |||||
Sacred 2 | X | EAX 5.0[69] | ||||
Sacrifice | X | |||||
Sammy Sosa: Softball Slam | X | |||||
Sanity: Aiken's Artifact | X | |||||
Scarface: The World Is Yours | ||||||
Screamer 4x4 | X | EAX 1.0[70] | ||||
Secret Service: In Harm’s Way | X | |||||
Sega Rally Championship | X | |||||
Serious Sam | X | |||||
Serious Sam 2 | X | X | * Supported by ALchemy | |||
Serious Sam: The First Encounter | X | * Supported by ALchemy | ||||
Serious Sam: The Second Encounter | X | * Supported by ALchemy | ||||
Shade: Wrath of Angels | X | |||||
Shadow Ops: Red Mercury | X | EAX 3.0 [71] | ||||
Shadow Force: Razor Unit | X | |||||
Shogo: Mobile Armor Division | X | |||||
Sid Meier's Pirates! | ||||||
Sid Meier's Railroads! | X | * Supported by ALchemy | ||||
Silent Hunter 3 | ||||||
Silkroad Online | ||||||
The Sims 2 Seasons | ||||||
SimCity 3000 | X | |||||
SimTheme Park | X | |||||
SiN | X | |||||
SiN: Wages of Sin | ||||||
Slave Zero | X | |||||
Sniper: Art of Victory | X | * Supported by ALchemy | ||||
Soldier of Fortune | X | |||||
Soldier of Fortune II: Double Helix | X | |||||
Soldier of Fortune: Payback | ||||||
Soldner: Secret Wars | X | EAX 3.0[72] | ||||
Soulbringer | X | X | EAX 1.0, EAX 2.0 (via EAX Unified)[73] | |||
Space Force: Rogue Universe | ||||||
Spec Ops 2: Green Berets | X | |||||
SpellForce 2: Shadow Wars | ||||||
Spirit of Speed | X | |||||
Star Trek: Bridge Commander | X | X | EAX 1.0, EAX 2.0.[74] Also supports A3D and DirectSound3D | |||
Star Trek: Deep Space Nine: The Fallen | X | X | EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0 and DirectSound3D are all supported[75] | |||
Star Trek: Elite Force II | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, A3D[76] | ||
Star Trek: Next Generation Klingon Honor Guard | X | |||||
Star Trek: Voyager – Elite Force | A3D 2.0, A3D 3.0. Doesn't support EAX.[77] | |||||
Star Wars: Battlefront | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[78] | |
Star Wars Battlefront 2 | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[79] | |
Star Wars: Empire at War | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[80] * Supported by ALchemy | |
Star Wars Empire at War: Forces of Corruption | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[81] | |
Star Wars Episode I: The Phantom Menace | X | |||||
Star Wars Galaxies | X | * Supported by ALchemy | ||||
Star Wars Jedi Knight II: Jedi Outcast | X | Patch 1.03 * Supported by ALchemy | ||||
Star Wars Jedi Knight: Jedi Academy | X | * Supported by ALchemy | ||||
Star Wars: Knights of the Old Republic | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[82]* Supported by ALchemy | ||
Star Wars: Knights of the Old Republic 2 | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[83] Note: EAX Support removed in latest Steam version. * Supported by ALchemy | ||
Star Wars: Republic Commando | X | X | EAX 2.0, EAX 3.0[84] * Supported by ALchemy | |||
STOLEN | ||||||
Street Racing Syndicate | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[85] | |
Stronghold | X | |||||
Stubbs the Zombie in Rebel Without a Pulse | X | EAX 4.0[86] | ||||
Stunt GP | ||||||
The Suffering | ||||||
The Suffering: Ties That Bind | ||||||
Sum of All Fears | ||||||
Summoner | X | |||||
Superbike 2001 | X | |||||
Supreme Commander | ||||||
SWAT 4 | ||||||
Swedish Touring Car Championship | X | |||||
Swedish Touring Car Championship 2 | X | |||||
System Shock 2 | X | For further info, refer [1] | ||||
The Temple of Elemental Evil | ||||||
Terminus | X | |||||
Test Drive | ||||||
Test Drive 6 | X | |||||
Test Drive Rally | X | |||||
Test Drive Unlimited | ||||||
The Devil Inside | X | |||||
The Wheel Of Time | X | |||||
Theme Park World | ||||||
Thief: Deadly Shadows | X | X | EAX 3.0, EAX 4.0[87] *Supported by ALchemy | |||
Thief II: The Metal Age | X | EAX 2.0. Note: support for A3D 2.0 was removed before release[88] | ||||
Thief: The Dark Project | X | EAX 1.0, A3D 1.0 | ||||
The Dark Mod, Thief - unofficial spin-off | ||||||
Thievery UT | ||||||
TimeShift | X | X | EAX 4.0, EAX 5.0[89] | |||
Titan Quest | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[90] * Supported by ALchemy | |
Titan Quest: Immortal Throne | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 * Supported by ALchemy | |
TMNT | ||||||
TNN Outdoors Pro Hunter | X | |||||
TOCA Race Driver | X | |||||
TOCA Race Driver 2 | ||||||
Tom Clancy's Ghost Recon | X | X | EAX 1.0, EAX 2.0 (via EAX Unified)[91] | |||
Tom Clancy's Ghost Recon: Advanced Warfighter | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[92] *Supported by ALchemy | |
Tom Clancy's Ghost Recon: Advanced Warfighter 2 | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[93] | |
Tom Clancy's Ghost Recon: Desert Siege | X | |||||
Tom Clancy's Ghost Recon: Island Thunder | ||||||
Tom Clancy's Rainbow Six: Lockdown | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[94] *Supported by ALchemy | ||
Tom Clancy's Rainbow Six Rogue Spear & Black Thorn | X | * Supported by ALchemy | ||||
Tom Clancy's Rainbow Six: Vegas | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[95] *Supported by ALchemy | ||
Tom Clancy's Rainbow Six: Vegas 2 | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[96] | |
Tom Clancy's Rainbow Six 3: Raven Shield | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[97] *Supported by ALchemy | ||
Tom Clancy's Splinter Cell | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[98] *Supported by ALchemy | ||
Tom Clancy's Splinter Cell: Chaos Theory | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[99] *Supported by ALchemy | ||
Tom Clancy's Splinter Cell: Double Agent | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[100] *Supported by ALchemy | |
Tom Clancy's Splinter Cell: Pandora Tomorrow | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[101] *Supported by ALchemy | ||
Tom Clancy's The Sum Of All Fears | X | |||||
Tomb Raider: Anniversary | ||||||
Tomb Raider: Legend | ||||||
Tomb Raider: The Angel of Darkness | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (requires EAX Unified)[102] *Supported by ALchemy | |
TrackMania Nations Forever | X | X | X | EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[103] | ||
TrackMania United Forever | X | X | X | EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[104] | ||
Trackmania Original | ||||||
Trespasser: Jurassic Park | X | |||||
Tribes 2 | X | |||||
Triple Play 2000 | X | |||||
TRON 2.0 | X | * Supported by ALchemy | ||||
Tzar | ||||||
UFO Afterlight | * Supported by ALchemy | |||||
UFO Aftermath | ||||||
UFO Aftershock | ||||||
Ultim@te Race Rally | X | |||||
Ultim@te Race Pro | X | EAX 1.0. Note: use the -SB32 command line parameter to enable 32 voices[105] | ||||
Ultima: Ascension | X | |||||
Undying | X | |||||
Universe at War: Earth Assault | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[106] | ||
Unreal | X | First game to implement EAX 1.0 features. Also supports A3D 1.x, A3D 2.0[107], DirectSound3D. | ||||
Unreal Tournament | X | X | EAX 1.0, EAX 2.0, A3D 2.0 | |||
Unreal Tournament 2003 | X | EAX 3.0 (via OpenAL). Supports EAX Unified. * Supported by ALchemy | ||||
Unreal Tournament 2004 | X | X | EAX 3.0 originally. Support for EAX 5.0 was added through a special patch by Creative Labs (via OpenAL). *Supported by ALchemy | |||
Unreal Tournament 3 | X | EAX 4.0 (via OpenAL)[108][109] * Supported by ALchemy | ||||
Unreal II: The Awakening | X | |||||
Uprising 2: Lead and Destroy | X | |||||
Urban Chaos | X | |||||
Uru: Ages Beyond Myst | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[110] | ||
Vampire: The Masquerade – Bloodlines | X | |||||
Vanguard: Saga of Heroes | * Supported by ALchemy | |||||
VBS1 | ||||||
VBS2 | ||||||
Vietcong | X | X | ||||
Vietcong 2 | X | |||||
Vivisector: Beast Inside | X | EAX 4.0[111] | ||||
Warcraft III | X | * Supported by ALchemy once, removed with 1.30 update | ||||
Wargasm | ||||||
Warhammer 40,000: Dawn of War: Soulstorm | X | |||||
Warhammer: Mark of Chaos | ||||||
Warlords Battlecry | X | |||||
Warmonger | ||||||
Warpath | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[112] | ||
Way Point Zeta | X | |||||
Wheel of Time | ||||||
Wild Metal Country | X | |||||
Wild Wild West: The Steel Assassin | X | |||||
The Witcher | X | EAX 4.0 only[113] * Supported by ALchemy | ||||
Wizardry 8 | X | |||||
World of Warcraft | X | EAX 3.0[114] * Supported by ALchemy | ||||
WWII Tank Commander | ||||||
X2: The Threat | X | EAX 1.0[115] | ||||
X3 Reunion | X | |||||
X-COM: Enforcer | X | EAX 1.0, A3D 1.0, A3D 2.0[116] | ||||
Xpand Rally | ||||||
Ys: The Oath in Felghana | X | * Supported by ALchemy | ||||
Ys: Origin | X | * Supported by ALchemy |
See also
References
- ↑ Creative ALchemy Project FAQ
- ↑ Creative support Games
- ↑ Nov 2007 Archive of the Official Creative Soundblaster EAX website
- ↑ Source: American McGee's Alice in-game Audio Settings
- ↑ Source: Aquanox in-game Audio Settings
- ↑ Arx Fatalis readme.txt (Recommended Requirements section, Troubleshooting section)
- ↑ Assassin's Creed uses eax.dll version 4.0.0.0 (EAX Unified)
- ↑ EAX® to EAX® 4.0 ADVANCED HD™ (archived)
- ↑ Beyond Good and Evil readme.txt (Sound compatibility section)
- ↑ Bioshock manual, page 3 (Recommended System Requirements)
- ↑ Call of Juarez uses eax.dll version 3.0.1.0 (EAX Unified)
- ↑ Chrome uses eax.dll version 3.0.1.0 (EAX Unified)
- ↑ Chronicles of Riddick: Escape from Butcher Bay uses eax.dll version 4.0.0.0 (EAX Unified)
- ↑ Starting the game produces Undying.log. This file indicates the use of EAX 1.x (or A3D 1.x/2.x) if the "Enable 3D Hardware" audio setting is on, and supported hardware is detected
- ↑ EAX Featured Game: Dirt (archived)
- ↑ EAX Featured Game: Combat: Task Force 121 (archived)
- ↑ Source: C&C Renegade in-game Audio Settings
- ↑ EAX Featured Game: Commandos: Strike Force (archived)
- ↑ Source: Conflict: Vietnam in-game Audio Settings
- ↑ Source: Cryostasis game manual, page 5
- ↑ Starting the game produces DeusEx.log. This file indicates the use of EAX 1.x if the "Hardware 3D Support" audio setting is on, and supported hardware is detected
- ↑ Deus Ex log file and console output (screenshot)
- ↑ Doom 3 EAX Patch - SoundBlaster.com (archived)
- ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)
- ↑ The version of msseax.m3d which Dungeon Lords uses supports all EAX versions up to 4.0.
- ↑ The version of msseax.m3d which Dungeon Siege 2 uses supports all EAX versions up to 4.0.
- ↑ EAX Featured Game: Enter The Matrix (archived)
- ↑ Source: F.E.A.R. in-game audio options. Additionally, see the developer comments at (archive of Soundblaster.com)
- ↑ Source: F1 2010 readme.html (Section XII: Problems with Hardware audio acceleration)
- ↑ Final Fantasy VIII uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
- ↑ Source: Full Spectrum Warrior game manual, page 27
- ↑ EAX Featured Game: Full Spectrum Warrior: Ten Hammers (archived)
- ↑ Source: Ghost Master in-game Audio Settings
- ↑ Global Operations uses msseax.m3d and msseax2.m3d
- ↑ Source: Grand Theft Auto III in-game Audio Settings
- ↑ Source: Grand Theft Auto: Vice City in-game Audio Settings
- ↑ Grand Theft Auto: San Andreas uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ Race Driver: Grid readme.html (Audio section)
- ↑ EAX Featured Game: Guild Wars Nightfall (archived)
- ↑ Halo.exe hex edit view (screenshot)
- ↑ Tech Help: Heretic II - Vortex of Sound (archived)
- ↑ Infernal uses eax.dll version 4.0.0.0 (EAX Unified)
- ↑ Juiced uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ DreamWorks Interactive To Use Creative’s Environmental Audio Standard In Ultimate New Game Trespasser - Creative Asia (archived)
- ↑ Techgage - Creative EAX vs. ASUS DS3D GX 2.0 (Page 5)
- ↑ Source: Klingon Honor Guard patch 1.1 notes
- ↑ The Return of the King uses eax.dll version 3.0.6.6 (EAX Unified)
- ↑ Mage Knight: Apocalypse uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see the game's readme.txt (System Requirements section)
- ↑ Max Payne 2 uses eax.dll version 3.0.1.0. (EAX Unified)
- ↑ Guru3D.com: Creative Labs Sound Blaster Audigy 4 Pro - Page 8 (archived)
- ↑ Myst V: End of Ages uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ Operation Thunderstorm uses eax.dll version 4.0.1.0. (EAX Unified) Readme file specifies no EAX 1.0 support
- ↑ Source: Painkiller in-game audio options
- ↑ Source: Painkiller Overdose in-game audio options
- ↑ Source: Painkiller Resurrection in-game audio options
- ↑ Source: Painkiller Redemption in-game audio options (screenshot)
- ↑ Pariah uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
- ↑ Peter Jackson's King Kong manual, page 3 (Ideal Configuration)
- ↑ Hardware Accelerated Audio in Prey (archived)
- ↑ Prince of Persia (2008) uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Prince of Persia: The Two Thrones uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Prince of Persia: Warrior Within uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Prince of Persia: The Sands of Time uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Source: Project I.G.I.-2 in-game Audio Settings
- ↑ Sound Blaster X-Fi Audio in QUAKE 4 (archived)
- ↑ Red Faction uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
- ↑ EAX Featured Game: The Regiment (archived)
- ↑ S.T.A.L.K.E.R.: Shadow of Chernobyl eax.dll version 3.0.1.0 (EAX Unified)
- ↑ Sacred 2 Readme.html (System Requirements section, Recommended requirements)
- ↑ Source: Screamer 4x4 in-game Audio Settings
- ↑ Explosive audio in Shadow Ops: Red Mercury (archived)
- ↑ EAX ADVANCED HD battlefield audio in Soldner: Secret Wars (archived)
- ↑ Source: Soulbringer launcher Advanced Options
- ↑ Star Trek: Bridge Commander uses msseax.m3d and msseax2.m3d
- ↑ Source: Star Trek DS9 The Fallen in-game audio options (screenshot)
- ↑ Source: Elite Force II in-game audio options (screenshot)
- ↑ Source: Elite Force in-game audio options
- ↑ Star Wars: Battlefront uses eax.dll version 4.0.1.0 (EAX Unified)
- ↑ Star Wars: Battlefront II uses eax.dll version 4.0.1.0 (EAX Unified)
- ↑ Source: Empire at War in-game audio options (screenshot)
- ↑ Source: Forces of Corruption in-game audio options
- ↑ Source: Knights of the Old Republic in-game Advanced Sound Options menu
- ↑ Source: Knights of the Old Republic 2 in-game Advanced Sound Options menu
- ↑ Source: Star Wars: Republic Commando in-game Sound Options
- ↑ Street Racing Syndicate uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ Stubbs the Zombie in Rebel Without a Pulse manual, page 22
- ↑ EAX® to EAX® 4.0 ADVANCED HD™ (archived)
- ↑ SB Live! and A3D 1.0 (forum link)
- ↑ Timeshift manual, page 1 (An Important Note Regarding Graphics and Having the Best Possible Experience)
- ↑ The version of msseax.m3d which ships with Titan Quest supports all EAX versions up to 4.0. Additionally, see the developer comments at (archive of Soundblaster.com)
- ↑ Tom Clancy's Ghost Recon uses eax.dll version 2.6.0.0 (EAX Unified)
- ↑ Ghost Recon: Advanced Warfighter audio options menu (screenshot)
- ↑ Ghost Recon: Advanced Warfighter 2 audio options menu (screenshot)
- ↑ Rainbow Six: Lockdown uses eax.dll version 3.0.4.0 (EAX Unified)
- ↑ Rainbow Six: Vegas uses eax.dll version 3.0.4.0 (EAX Unified)
- ↑ Rainbow Six: Vegas 2 uses eax.dll version 4.0.0.0 (EAX Unified)
- ↑ Rainbow Six 3: Raven Shield uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Splinter Cell uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Splinter Cell: Chaos Theory uses eax.dll version 3.0.4.0 (EAX Unified)
- ↑ Splinter Cell: Double Agent uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ Splinter Cell: Pandora Tomorrow uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ The Angel of Darkness in-game audio options (screenshot)
- ↑ TrackMania Nations Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
- ↑ TrackMania United Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
- ↑ Ultim@te Race Pro Technical Support (archived)
- ↑ Source: Universe at War in-game audio options
- ↑ Unreal 1 and A3D cards (screenshot)
- ↑ The game's Launch.log file indicates that only EAX 4.0 is used, even if an X-Fi sound card is present
- ↑ Examining UT3.EXE indicates that EAX 4.0 is the maximum that the game can use
- ↑ Uru: Ages Beyond Myst uses eax.dll version 3.0.6.5 (EAX Unified)
- ↑ Soundblaster.com Newsletters, Featured Game: Vivisector: Beast Inside (archived)
- ↑ Warpath uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
- ↑ CD Project forums, The Witcher patch notes
- ↑ SoundBlaster.com - World of Warcraft (archived)
- ↑ Source: X2 Readme15.rtf (Section 22)
- ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)