Difference between revisions of "List of CPU speed sensitive games"
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| Double Dragon (1988) || Locks up before final battle and player 2 will have fewer moves || 8088 4.77 MHz || | | Double Dragon (1988) || Locks up before final battle and player 2 will have fewer moves || 8088 4.77 MHz || | ||
|- | |- | ||
− | | Wing Commander (1990) || | + | | Wing Commander (1990) || Runs too fast || max. 386DX-33 || |
|- | |- | ||
− | | Test Drive III (1990) || | + | | Test Drive III (1990) || Runs too fast || 386 || |
|- | |- | ||
| The Secret of Monkey Island (1990) || Garbled MT-32 music with fast CPUs || ? || | | The Secret of Monkey Island (1990) || Garbled MT-32 music with fast CPUs || ? || | ||
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| Lemmings 2: The Tribes (1993) || Requires HDD smaller than 504 MB (CHS limit) or else the copy protection checksum calculated by the installer is wrong || ? || | | Lemmings 2: The Tribes (1993) || Requires HDD smaller than 504 MB (CHS limit) or else the copy protection checksum calculated by the installer is wrong || ? || | ||
|- | |- | ||
− | | SkyRoads (1993) || | + | | SkyRoads (1993) || Runs too fast || ? || |
+ | |- | ||
+ | | Alien Carnage (1993/1994) || Runs too fast? || ? || | ||
|- | |- | ||
| Descent (1994) || Runs too fast with ~higher PIIs || Pentium 233 MMX || | | Descent (1994) || Runs too fast with ~higher PIIs || Pentium 233 MMX || | ||
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|- | |- | ||
| Hi-Octane (1996) || Speed problems || Pentium 90 || | | Hi-Octane (1996) || Speed problems || Pentium 90 || | ||
+ | |- | ||
+ | | Carmageddon (1997) || Runs too fast || ? || | ||
|- | |- | ||
|} | |} | ||
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| Sega Rally Championship (1997) || Direct3D version plays too fast || ? || | | Sega Rally Championship (1997) || Direct3D version plays too fast || ? || | ||
|- | |- | ||
− | | Grand Prix Legends (1998) || | + | | Star Trek Generations (1997) || Runs too fast || ? || |
+ | |- | ||
+ | | Grand Prix Legends (1998) || Runs too fast with >1.7 GHz || plays fine with patch || [http://www.vroc.net/papy.com/gpl/download.html#1.2 CPU patch for version 1.2] | ||
+ | |- | ||
+ | | Star Trek: The Next Generation: Klingon Honor Guard (1998) || Crashes to desktop in the "Advanced Options" menu, CPU throttling issues || ? || | ||
+ | |- | ||
+ | | Unreal (1998) || " || ? || | ||
+ | |- | ||
+ | | TNN Outdoor Pro Hunter || " || ? || | ||
|- | |- | ||
| Monaco GP Racing Simulation 2 (1999) || Runs too fast at >2.0 GHz || <2 GHz || | | Monaco GP Racing Simulation 2 (1999) || Runs too fast at >2.0 GHz || <2 GHz || | ||
|- | |- | ||
| Speed Busters (1999) || Crashes at >2.0GHz || <2 GHz || GOG.com version works fine | | Speed Busters (1999) || Crashes at >2.0GHz || <2 GHz || GOG.com version works fine | ||
+ | |- | ||
+ | | [[Unreal Tournament]] (1999) || CPU throttling issues || - || See main article for details | ||
|- | |- | ||
| Pro Rally 2001 (2000) || Hangs at >2.0 GHz || plays fine with patch || Install with [http://ubisoft-en.custhelp.com/ci/fattach/get/267/0/session/L2F2LzEvdGltZS8xMzYwNTI0MjI5L3NpZC9fNGlPUXdpbA==/filename/PRSetup-IV.zip], update to 1.1, [http://www.zeus-software.com/files/nglide/prorally2001_patch.zip], may not work with AMD FX CPUs | | Pro Rally 2001 (2000) || Hangs at >2.0 GHz || plays fine with patch || Install with [http://ubisoft-en.custhelp.com/ci/fattach/get/267/0/session/L2F2LzEvdGltZS8xMzYwNTI0MjI5L3NpZC9fNGlPUXdpbA==/filename/PRSetup-IV.zip], update to 1.1, [http://www.zeus-software.com/files/nglide/prorally2001_patch.zip], may not work with AMD FX CPUs | ||
+ | |- | ||
+ | | Star Trek: Deep Space Nine: The Fallen (2000) || CPU throttling issues || ? || Use Direct3D renderer | ||
+ | |- | ||
+ | | Cossacks: European Wars (2001) || Runs too fast in multiplayer? || ? || | ||
|- | |- | ||
| FIFA Football 2002 (2001) || Crashes to desktop with >2 GHz || <2 GHz || | | FIFA Football 2002 (2001) || Crashes to desktop with >2 GHz || <2 GHz || |
Revision as of 14:17, 11 May 2013
This is a list of games that do not run properly in some ways on CPUs faster than what was common than at the game's release. 1990+ for the most part, since before that, this was more often the case than not: As a general rule, games for IBM XT computers require a 8088 4.77 MHz to play right.
Some CPUs, for example AMD K6-2 and earlier Pentium IIs have selectable multipliers, which may help with achieving the lower speeds recommended for some of the games in this article. Additionally, disabling L1/L2 caches will slow down the processor as well.
DOS
Game title | Symptoms with faster CPUs | Recommended CPUs | Fix available? |
---|---|---|---|
Double Dragon (1988) | Locks up before final battle and player 2 will have fewer moves | 8088 4.77 MHz | |
Wing Commander (1990) | Runs too fast | max. 386DX-33 | |
Test Drive III (1990) | Runs too fast | 386 | |
The Secret of Monkey Island (1990) | Garbled MT-32 music with fast CPUs | ? | |
Space Quest IV: Roger Wilco and The Time Rippers (1991) | Bugs every time a sequel police is on the screen | 386? | |
Ultima VII: The Black Gate (1992) | ? | ? | |
Zool (1992) | ? | ? | |
Star Control II (1992) | ? | ? | |
Lotus III: The Ultimate Challenge (1992) | Crashes with invalid opcode error | Pentium II 350 or slower | |
Syndicate (1993) | Crashes at startup with glass breaking sound (5x86 133/P166 and Sound Blaster) | ? | |
Day of the Tentacle (1993) | No sound with >P166MMX | ? | |
Lemmings 2: The Tribes (1993) | Requires HDD smaller than 504 MB (CHS limit) or else the copy protection checksum calculated by the installer is wrong | ? | |
SkyRoads (1993) | Runs too fast | ? | |
Alien Carnage (1993/1994) | Runs too fast? | ? | |
Descent (1994) | Runs too fast with ~higher PIIs | Pentium 233 MMX | |
Jazz Jackrabbit (1994) | Doesn't start (error message "Runtime error 200") with about PII 233 | plays fine with patch | TPPATCH (3rd party) |
Theme Park (1994) | Runs too fast | 486 DX2/66? | |
Warcraft: Orcs & Humans (1994) | Scrolls too fast, water animations cycle too fast, somewhat playable | 486 DX2/66? | |
King's Quest VII: The Princeless Bride (1994) | Speed bug with one or two puzzles | ? | |
Warlords II Deluxe (1995) | Crashes on startup with fast CPUs | 486DX2-66 | |
Warcraft II: Tides of Darkness (1995) | Scrolls too fast with PIIs, but playable | Pentium 133? | Battle.net Windows version works fine |
Alien Trilogy (1996) | Runs too fast on higher P3s | ? | |
Descent II (1996) | Normal game speed, but mouse sensitivity drops down on high framerates | Pentium II 300? | |
Toonstruck (1996) | Speed bug with one or two puzzles | ? | |
Micro Machines 2: Turbo Tournament (1996) | ? | ? | |
Hi-Octane (1996) | Speed problems | Pentium 90 | |
Carmageddon (1997) | Runs too fast | ? |
Windows
Game title | Symptoms with faster CPUs | Recommended CPUs | Fix available? |
---|---|---|---|
Master of Orion II (1996) | Battle screen scrolls too fast, minor issue | Pentium 166? | |
Jane's US Navy Fighters 97 (1996) | Runs too fast | ? | Increase resolution; Jane's Fighters Anthology version works fine |
SimCopter (1996) | Runs too fast/glitchy and crashes on P4 3.2 GHz/98SE | K6-2 350 | |
Streets of SimCity (1997) | " | " | |
Interstate '76 (1997) | Broken physics? | ? | |
Wipeout 2097/Wipeout XL (1997) | Runs too fast | ? | supposedly available |
Imperialism (1997) | World map scrolls too fast | plays fine with patch | Patch 1.1 (slight scrolling delay added) |
Sega Rally Championship (1997) | Direct3D version plays too fast | ? | |
Star Trek Generations (1997) | Runs too fast | ? | |
Grand Prix Legends (1998) | Runs too fast with >1.7 GHz | plays fine with patch | CPU patch for version 1.2 |
Star Trek: The Next Generation: Klingon Honor Guard (1998) | Crashes to desktop in the "Advanced Options" menu, CPU throttling issues | ? | |
Unreal (1998) | " | ? | |
TNN Outdoor Pro Hunter | " | ? | |
Monaco GP Racing Simulation 2 (1999) | Runs too fast at >2.0 GHz | <2 GHz | |
Speed Busters (1999) | Crashes at >2.0GHz | <2 GHz | GOG.com version works fine |
Unreal Tournament (1999) | CPU throttling issues | - | See main article for details |
Pro Rally 2001 (2000) | Hangs at >2.0 GHz | plays fine with patch | Install with [1], update to 1.1, [2], may not work with AMD FX CPUs |
Star Trek: Deep Space Nine: The Fallen (2000) | CPU throttling issues | ? | Use Direct3D renderer |
Cossacks: European Wars (2001) | Runs too fast in multiplayer? | ? | |
FIFA Football 2002 (2001) | Crashes to desktop with >2 GHz | <2 GHz |