List of CPU speed sensitive games

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This is a list of games that do not run properly in some ways on CPUs faster than what was common than at the game's release. 1990+ for the most part, since before that, this was more often the case than not: As a general rule, games for IBM XT computers require a 8088 4.77 MHz to play right.

Some CPUs, for example AMD K6-2 and earlier Pentium IIs have selectable multipliers, which may help with achieving the lower speeds recommended for some of the games in this article. Additionally, disabling L1/L2 caches will slow down the processor as well, e.g. a Pentium III with disabled caches will be comparable to a 386. Setmul is a software utility by forum member gerwin that allows multipliers and caches to be changed/disabled and enabled without a reboot. For certain P54C Pentiums, it also allows manipulating Test Register options for further speed control.

Also, it is possible to use a slow 3D card to slow some of the games down, especially with the early proprietary APIs; a special case here are Rendition Vérité cards, since their slow VGA performance will also bottleneck DOS games using these modes. Finally, as a last resort one may try slowdown utilities such as CPU Killer and Mo'Slo.

For games with unlisted optimal CPU specs refer to the minimum requirements published by the developers.

DOS

Game title Symptoms with faster CPUs Recommended CPUs Fix available?
Alien Carnage (1993) Runs too fast?  ?
Alien Trilogy (1996) Runs too fast on higher P3s  ?
Bubble Ghost (1987) Runs too fast/slow 386SX 16
Carmageddon (1997) Runs too fast  ?
Day of the Tentacle (1993) No sound with >P166MMX  ?
Descent (1994) Runs too fast with ~higher PIIs Pentium 233 MMX Increase resolution
Descent II (1996) Normal game speed, but mouse sensitivity drops down on high framerates Pentium II 300?
Double Dragon (1988) Locks up before final battle and player 2 will have fewer moves 8088 4.77 MHz
Hi-Octane (1996) Speed problems Pentium 90
Indiana Jones and the Last Crusade: The Graphic Adventure (1989) With Adlib sound on 486 or later: "Run time error R6003 - integer divide by zero" CPUs without cache (up to 386DX-40) For the the 256 color VGA version: "486 Upgrade" patch. For 16 color EGA version, on older CPUs with integrated L1 cache you can turn off the L1 cache to avoid the problem.
Jazz Jackrabbit (1994) Doesn't start (error message "Runtime error 200") with about PII 233 plays fine with patch TPPATCH (3rd party)
King's Quest VII: The Princeless Bride (1994) Speed bug with one or two puzzles  ?
Knights of the Sky (1990) Runs too fast at 386DX-25 and higher 386SX-20 or slower Try Setmul to disable caches
Lemmings 2: The Tribes (1993) Requires HDD smaller than 504 MB (CHS limit) or else the copy protection checksum calculated by the installer is wrong  ?
Lotus III: The Ultimate Challenge (1992) Crashes with invalid opcode error Pentium II 350 or slower
Micro Machines 2: Turbo Tournament (1996)  ?  ?
Quarantine (1994) Runs too fast on P3-866 486DX-33 Use SLOWDOWN, reduce clock speed or disable cache to get close to 486DX-33 speeds.
The Secret of Monkey Island (1990) With Adlib sound on 486 or later: "Run time error R6003 - integer divide by zero" CPUs without cache (up to 386DX-40) For the the 256 color VGA version: "486 Upgrade" patch. For 16 color EGA version, on older CPUs with integrated L1 cache you can turn off the L1 cache to avoid the problem.
Garbled MT-32 music with fast CPUs  ?
Sid Meier's Colonization (1994) Crashes with Integer Divide by Zero error with Pentium 200MMX P166 or slower Reduce clock speed or disable cache
Space Quest IV: Roger Wilco and The Time Rippers (1991) Bugs every time a sequel police is on the screen 386?
Star Control II (1992)  ?  ?
Syndicate (1993) Crashes at startup with glass breaking sound (5x86 133/P166 and Sound Blaster)  ?
Terminator: Future Shock (1995) too fast on high P2  ? SkyNET version
Test Drive III (1990) Runs too fast 386
Theme Park (1994) Runs too fast 486 DX2/66?
Toonstruck (1996) Speed bug with one or two puzzles  ?
Ultima Underworld (1992) Keyboard movement too fast on fast Pentiums 486SX-25 Try Setmul to disable caches
Ultima Underworld II (1993) Keyboard movement too fast on fast Pentiums 486DX-33 Try Setmul to disable caches
Ultima VI (1990) Runs too fast, music distortion even at 486SX-25 386DX-25 or slower Try Setmul to disable caches
Ultima VII: The Black Gate (1992) Runs too fast up to 486DX-33 Try Setmul to disable caches
Warcraft: Orcs & Humans (1994) Scrolls too fast, water animations cycle too fast, somewhat playable 386DX-33
Warcraft II: Tides of Darkness (1995) Scrolls too fast with PIIs, but playable Pentium 133? Battle.net Windows version works fine
Warlords II Deluxe (1995) Crashes on startup with fast CPUs 486DX2-66
Wing Commander (1990) Runs too fast max. 386DX-33 Try Setmul to disable caches
Wizardry VII: Crusaders of the Dark Savant (1992) "Divide Overflow Flaw/Reboot" on Pentium processors  ? Pentium reboot patch
Worlds of Ultima: Martian Dreams (1991) Runs too fast 386DX-25 or slower Try Setmul to disable caches
Worlds of Ultima: Savage Empire (1990) Runs too fast 386DX-25 or slower Try Setmul to disable caches
X-Com UFO Defense (1994) Scrolls too fast/ Shots fired very fast, Still very Playable Pentium 166? Adjust fire/scroll speed to your liking, not always effective
Zool (1992)  ?  ?

Windows

Game title Symptoms with faster CPUs Recommended CPUs Fix available?
Betrayal In Antara (1997) Day/Night transitions + movement too fast Pentium MMX 233 GOG.com version works fine
Cossacks: European Wars (2001) Runs too fast in multiplayer?  ?
FIFA Football 2002 (2001) Crashes to desktop with >2 GHz <2 GHz
Gex: Enter the Gecko (1998) Lack of framerate limiter may cause the game to play too fast in certain situations  ?
Grand Prix Legends (1998) Runs too fast with >1.7 GHz plays fine with patch CPU patch for version 1.2
Havoc (1995) Too fast on late PII and above Pentium II 300?
Hexplore (1998) Crashes after a minute on fast P4 and above Pentium III 500? Fix for Modern Systems
Imperialism (1997) World map scrolls too fast plays fine with patch Patch 1.1 (slight scrolling delay added)
Interstate '76 (1997) Broken physics?  ?
Jane's US Navy Fighters 97 (1996) Runs too fast  ? Increase resolution; Jane's Fighters Anthology version works fine
Master of Orion II (1996) Battle screen scrolls too fast, minor issue Pentium 166?
Monaco GP Racing Simulation 2 (1999) Runs too fast at >2.0 GHz <2 GHz
Pro Rally 2001 (2000) Hangs at >2.0 GHz plays fine with patch Install with [1], update to 1.1, [2], may not work with AMD FX CPUs
Sega Rally Championship (1997) Direct3D version plays too fast  ?
Silver (1999) Timing issues with a certain bell puzzle on fast Pentium 4 and above CPUs PIII/Athlon 1GHz and below GOG.com version works fine
SimCopter (1996) Runs too fast/glitchy and crashes on P4 3.2 GHz/98SE K6-2 350
Speed Busters (1999) Crashes at >2.0GHz <2 GHz GOG.com version works fine
Star Trek: Deep Space Nine: The Fallen (2000) CPU throttling issues  ? Use Direct3D renderer
Star Trek Generations (1997) Runs too fast  ?
Star Trek: The Next Generation: Klingon Honor Guard (1998) Crashes to desktop in the "Advanced Options" menu, CPU throttling issues  ?
Streets of SimCity (1997)  ?  ?
TNN Outdoors Pro Hunter (1998)  ?  ?
Unreal (1998) erratic speed-up/slow-down  ? See 3rd post here, and this launcher.
Unreal Tournament (1999) CPU throttling, erratic speed-up/slow-down  ? See main article for details. Also read here and here.
Wipeout 2097/Wipeout XL (1997) Runs too fast  ? supposedly available

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