List of programs that require EMS
From Vogons Wiki
This is a list of known programs that require Expanded Memory (EMS) in DOS, in the sense that they other do not run at all, or have important features not working when EMS is unavailable. Running these programs requires an EMS board, a chipset with built-in EMS support, or an EMS device driver, such as EMM386 or JEMM386.
Games
Title | Year | Publisher | Problem | Error message |
---|---|---|---|---|
Aces of the Pacific | 1993 | Disney / Virgin | Does not work | Aces requires 610,000 bytes of available conventional memory and 311,296 bytes of available expanded memory (EMS). |
Aladdin | 1992 | Sierra / Dynamix | Does not work | EMS allocation error |
Blackthorne | 1994 | Interplay / Blizzard | Does not work | At least 2048k of EMS is required |
Darklands | 1992 | MicroProse | Does not work | Unable to find EMS memory |
Delta V | 1994 | Bethesda Softworks | Does not work | DeltaV requires EMS memory |
Frontier: Elite II | 1993 | Gametek / Konami | Does not work | Frontier requires 768K of expanded memory, and an EMS driver installed. |
Lemmings 2: The Tribes | 1993 | DMA Design / Psygnosis | Digital sounds do not play (music works) | No Expanded Memory Manager found; FX Failed to Load |
Master of Magic | 1994 | Simtex / MicroProse | Does not work | You must have at least 2700K of expanded memory |
Monster Bash | 1993 | Apogee / 3D Realms | Digital sounds do not play (music works) | Sound Blaster sounds require 100K bytes of EMS memory |
NHL Hockey | 1993 | Electronic Arts | Does not work | Insufficient EMS available |
Sid & Al's Incredible Toons | 1993 | Sierra / Dynamix | Does not work | You need 737280 free bytes of EMS memory |
Star Wars: X-Wing (Floppy Version) | 1993 | LucasArts / Totally Games | Advanced sound effects and music do not play | |
Star Wars: X-Wing (CD Version) | 1994 | LucasArts / Totally Games | Does not work | Not enough memory! |
Star Wars: TIE Fighter | 1994 | LucasArts / Totally Games | Does not work | Using 2000K of EMS will add more music and speech. 565K main, 896K EMS required! |
The Elder Scrolls: Arena | 1994 | Bethesda Softworks | Does not work | Not enough EMS |
The Incredible Machine 2 | 1994 | Sierra / Dynamix | Does not work | You need 262144 free bytes of EMS memory |
Ultima Underworld: The Stygian Abyss | 1992 | Blue Sky / Origin | Does not work | Out of EMS memory. Error code C001. |
Ultima Underworld II: Labyrinth of Worlds | 1993 | Looking Glass / Origin | Does not work | Out of EMS memory. Error code C001. |
Wing Commander II: Vengeance of the Kilrathi | 1991 | Origin Systems | Some sound effects/music do not work | No Expanded Memory Detected. Limited music/FX will play. |