List of games with EAX support

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This is a list of video games that support Environmental Audio Extensions (EAX) technology.

Games

Game[1][2][3] EAX 1.0 EAX 2.0 EAX 3.0 EAX 4.0 EAX 5.0 Notes ALchemy Support
25 to Life EAX references found in the game's executable. Supported EAX versions unknown
Abomination: The Nemesis Project X
Age of Conan: Hyborian Adventures X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[4]
Alias X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[5]
Alien Nations X EAX 1.0[6]
Aliens versus Predator X
Alpha Centauri X EAX 1.0[7]
Alpha Prime X
America's Army X
America's Army 3 X EAX 4.0[8]
American McGee's Alice X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[9] Note: VxD drivers (Win9x) may be needed for reverb[10]
American McGee's Grimm X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[11]
Anachronox X EAX 1.0, A3D 1.0[12]
Aquanox X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[13]
Aquanox 2
ArmA: Armed Assault X EAX 4.0[14]
Armed Forces Corp. X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[15]
Arx Fatalis X X EAX 1.0, EAX 2.0 (via EAX Unified), A3D 2.0[16]
Assassin's Creed X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[17] X
Avencast: Rise of the Mage X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[18]
Baldur's Gate X EAX 1.0[19]
Baldur's Gate 2 X X EAX 1.0, EAX 2.0[20] Note: VxD drivers (Win9x) may be needed for occlusion[21] X
Battle for Middle-earth X EAX 3.0[22]
Battle for Middle Earth 2 X EAX 3.0[23] X
Battle for Middle-earth 2: The Rise of the Witch-king. X EAX 3.0[24]
Battlestations: Midway X X EAX 3.0, EAX 4.0[25]
Battlestrike: Force of Resistance X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[26]
Battlestrike: Shadow of Stalingrad X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[27]
Battlezone X
Battlezone II: Combat Commander X
Battlefield Vietnam X X X EAX 1.0, EAX 2.0, EAX 3.0[28] X
Battlefield 2 X X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[29][30][31] X
Battlefield 2142 X X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[32] X
Battlezone II X
Beowulf: The Game X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[33]
Beyond Good & Evil X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[34]
BioShock X X EAX 4.0, EAX 5.0 (via OpenAL)[35] X
Black & White 2 X EAX 3.0[36]
Blade of Darkness X X EAX 1.0, EAX 2.0[37]
The Blair Witch Project Volume I-III X
Blood II: The Chosen & The Nightmare Levels X
Bloodrayne X EAX 3.0[38]
Brian Lara International Cricket 2007 X EAX 3.0[39] X
Brothers in Arms: Road to Hill 30 X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[40]
Brothers in Arms: Earned in Blood X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[41]
Brothers in Arms: Hell's Highway X X EAX 4.0, EAX 5.0[42]
Call of Duty X X X EAX 1.0. EAX 2.0, EAX 3.0[43] Note: needs patch 1.3 X
Call of Duty 2 X X X EAX 1.0. EAX 2.0, EAX 3.0 X
Call of Juarez X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[44]
Carmageddon: The Death Race 2000 X
Carnivores: Cityscape X
Carnivores: Ice Age X
Carnivores 2 X
Chaser X EAX 3.0[45]
Chrome X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[46]
Chrome SpecForce X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[47]
Chronicles of Riddick: Escape from Butcher Bay X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[48] X
Civilization IV X X X EAX 2.0, EAX 3.0, EAX 4.0[49] X
Civilization IV: Beyond the Sword X X X EAX 2.0, EAX 3.0, EAX 4.0 X
Civilization IV: Warlords X X X EAX 2.0, EAX 3.0, EAX 4.0 X
Civilization IV: Colonization X X X EAX 2.0, EAX 3.0, EAX 4.0 X
City of Heroes
City of Villains
Clive Barker's Undying X EAX 1.0, A3D 1.0, A3D 2.0[50]
Close Quarters Conflict X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[51]
Cold War X X
Colin McRae Rally 04 X EAX 4.0[52]
Colin McRae Rally 2005 X EAX 4.0[53]
Colin McRae: Dirt X EAX 5.0 (via OpenAL)[54] X
Colin McRae: Dirt 2 X EAX 5.0 (via OpenAL)[55]
Combat: Task Force 121 X EAX 3.0[56]
Command & Conquer: Generals X
Command & Conquer: Renegade X X EAX 1.0, EAX 2.0. Also supports A3D and DirectSound3D[57]
Commandos: Strike Force X EAX 3.0[58]
Company of Heroes X X X EAX 2.0, EAX 3.0, EAX 4.0[59]
Condemned: Criminal Origins X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[60]
Conflict: Global Storm X EAX 3.0 [61]
Conflict: Vietnam X EAX 3.0 [62]
Contract J.A.C.K. X EAX 2.0[63]
Counter-Strike X
Crime Cities X
Croc 2 X
Crusaders of Might and Magic X
Cryostasis: Sleep of Reason X EAX 5.0[64]
Crysis Not all the sounds are reverbed, dialog plays fine. X
Crysis Warhead
Daikatana
Dark and Light
Darkness Within: In Pursuit of Loath Nolder
Dark Vengeance X
Day of Defeat X
Dead Man's Hand X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[65]
Demolition Racer X
Descent 3 X
Descent Freespace X
Deus Ex X EAX 1.0,[66] A3D 1.0, A3D 2.0[67]
Diablo II X X EAX 1.0, EAX 2.0[68] X
Die Hard Trilogy 2: Viva Las Vegas X
Divine Divinity
Dogs of War: Battle on Primus IV X
Doom 3 X EAX 4.0 (via OpenAL). Note: EAX support added in patch 1.3[69] X
Dr. Brain: Action Reaction X EAX 1.0, A3D 1.0, A3D 2.0[70]
Dragon's Lair 3D: Return to the Lair X
Drakan X EAX 1.0, A3D 1.0[71]
Dreamfall: The Longest Journey X X EAX 3.0, EAX 4.0[72]
Driver X
Driver 3 X X
Driver: Parallel Lines X
Drome Racers X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[73]
Dronez X
Dungeon Keeper II X EAX 1.0, A3D 1.0[74]
Dungeon Lords X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[75]
Dungeon Siege X X
Dungeon Siege 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[76]
Dungeons & Dragons: Dragonshard Has "Creative EAX" under Audio Settings. Supported EAX versions unknown
East Front
eRacer EAX references found in the game's executable. Supported EAX versions unknown
El Matador X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[77] X
Elite Warriors: Vietnam X X X
Enter the Matrix X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[78] X
Eurofighter Typhoon X
Euro League Football X
EverQuest X
EverQuest 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[79] X
Evil Dead: Hail to the King X
Evil Genius X EAX 4.0[80]
Evolva X
Expendable X EAX 1.0, A3D 1.0[81]
F.E.A.R. X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[82] X
F.E.A.R. Extraction Point X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[83]
F.E.A.R. Perseus Mandate X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[84]
F1 Grand Prix 3 2000 Season X X EAX 1.0, EAX 2.0 (via EAX Unified).[85]
F1 Grand Prix 4 X
F1 2010 X EAX 5.0[86]
Fallout Tactics: Brotherhood of Steel X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[87]
Far Cry X EAX 2.0[88] X
Far Cry 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[89] X
FIFA 99 X
Final Fantasy VIII X X EAX 1.0, EAX 2.0 (via EAX Unified)[90]
Flying Heroes X EAX 2.0[91]
Ford Racing X
Freedom Fighters X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[92]
Freedom Force X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[93]
Freedom Force vs. The 3rd Reich X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[94]
Freespace 2 X
From Dusk Till Dawn X
Frontlines: Fuel of War X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[95]
Full Spectrum Warrior X X EAX 3.0, EAX 4.0[96] X
Full Spectrum Warrior: Ten Hammers X EAX 5.0[97] X
Fur Fighters X
Future Beat 3D
Gears of War X X EAX 4.0, EAX 5.0 (via OpenAL)[98] Enable hardware OpenAL via this .ini edit X
Ghost Master X EAX 3.0[99]
Giants: Citizen Kabuto X X EAX 1.0, EAX 2.0. Note: disabled by default, see readme.txt for instructions[100]
Global Operations X X EAX 1.0, EAX 2.0[101]
Gothic X EAX 2.0[102]
Gothic 2 X EAX 2.0[103]
Gothic 3
GP 500 X
Grand Theft Auto II X Also supports A3D 2.0.
Grand Theft Auto III X X EAX 1.0, EAX 3.0, A3D 1.0, A3D 2.0[104] X
Grand Theft Auto: Vice City X X EAX 1.0, EAX 3.0, A3D 1.0,[105] Also supports A3D 2.0 via manual edit of the settings file X
Grand Theft Auto: San Andreas X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[106] X
Spec Ops II: Green Berets X
Race Driver: Grid X EAX 5.0[107] X
Guild Wars X EAX 3.0[108] X
Gulf War: Operation Desert Hammer X
GUN
Half-Life X Steam version does not support it anymore since the 2013 patch.
Half-Life: Blue Shift X Steam version does not support it anymore since the 2013 patch.
Half-Life: Opposing Force X Steam version does not support it anymore since the 2013 patch.
Halo: Combat Evolved X X X EAX 1.0, EAX 2.0, EAX 3.0[109] X
Hardware X
Heavy Metal: F.A.K.K.² X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[110]
Heli Heroes X
Hellgate: London X X X EAX 2.0, EAX 3.0, EAX 4.0[111]
Heretic II X EAX 1.0, A3D 1.0, A3D 2.0[112]
Heretic Kingdoms: The Inquisition EAX support indicated in the game's config file. Supported EAX versions unknown.
Heroes of Might and Magic V
Hidden & Dangerous 2 X
High Heat Baseball 2000 X
High Heat Baseball 2002 X
Hitman: Codename 47 X X EAX 1.0, EAX 2.0 (via EAX Unified)[113] X
Hitman 2: Silent Assassin X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[114] X
Hitman: Contracts X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[115] X
Hitman: Blood Money X X X EAX 2.0, EAX 3.0, EAX 4.0[116] X
Hostile Waters X
Icewind Dale X EAX 1.0[117]
Icewind Dale 2 X EAX 1.0[118]
IL-2 Sturmovik: 1946 X X X EAX 1.0, EAX 2.0, EAX 3.0[119] X
Incoming Forces X X EAX 2.0, EAX 3.0[120]
Infernal X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[121]
Isabelle X
James Bond 007: Nightfire
Juiced X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[122]
Jurassic Park: Trespasser X EAX 1.0 [123]
Kane & Lynch: Dead Men X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[124]
Killing Floor X
Killing Floor 2 X
Klingon Honor Guard X EAX 1.0 [125]
Lander X
Legends of Might and Magic X
Lego Island 2 X X EAX 1.0, EAX 2.0[126]
Lineage II OpenAL
Line of Sight: Vietnam X X X
The Lord of the Rings Online X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[127]
The Lord of the Rings: The Return of the King X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[128]
Lost Pain: TakeDown X EAX 3.0[129]
Mace Griffin: Bounty Hunter X X EAX 1.0, EAX 2.0[130]
Madden NFL 2000 X
Madden NFL 99 X
Mafia X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[131] X
Mage Knight: Apocalypse X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[132] X
Manhunt X X
Martian Gothic: Unification X
Mass Effect X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[133]
The Matrix Online
The Matrix: Path of Neo X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[134] To enable EAX, edit MatrixConfig.INI and set EAX_ENABLED=1
Max Payne 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[135] X
MDK2 X X
MechWarrior 4 X
Medal of Honor Allied Assault X X X
Medal of Honor: Pacific Assault X X X EAX 1.0, EAX 2.0, EAX 3.0.[136] Can be enabled in the launcher.
Medieval II: Total War X X X EAX 2.0, EAX 3.0, EAX 4.0[137] X
Men of War: Assault Squad
Messiah X EAX 2.0. Note: also supports A3D[138]
Midnight GT X
Midnight Club II X X X EAX 1.0, EAX 2.0, EAX 3.0[139]
Might and Magic VII: For Blood and Honor X EAX 1.0, A3D 1.0[140]
Might and Magic VIII: Day of the Destroyer X EAX 1.0, A3D 1.0[141]
Might and Magic IX X X EAX 1.0, EAX 2.0[142]
Monster Madness: Battle for Suburbia X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[143]
Mortyr 2093 - 1944 X
Most Wanted
Moto Racer 2 X
Motocross Madness 2 X EAX 2.0[144]
Motorhead X
Mutant Chronicles: Warzone Online X
Myst Online: Uru Live
Myst V: End of Ages X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[145]
Myth II: Soulblighter X EAX 1.0, A3D 1.0[146]
Myth III X
NASCAR Revolution X
Need for Speed: Carbon
Need For Speed: High Stakes X EAX 1.0 Note: VxD drivers (Win9x) may be needed for proper EAX support[147]
Need for Speed III: Hot Pursuit X
Need for Speed: Hot Pursuit 2 Has D3D/EAX under audio options. Supported EAX versions unknown
Need for Speed: Most Wanted
Need for Speed: Underground 2
Nerf Arena Blast X
Neverwinter Nights (2002) X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[148] X
Neverwinter Nights 2 X X X EAX 1.0, EAX 2.0, EAX 3.0.[149] For 5.1 surround, set Speaker Type=4 in nwn2.ini[150] X
New York Race
NHL 2000
No One Lives Forever X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[151]
No One Lives Forever 2: A Spy in H.A.R.M.'s Way X EAX 2.0[152] X
Nocturne X
Off Road X
Operation Flashpoint: Cold War Crisis EAX can be enabled in-game under Audio Options. Supported EAX versions unknown
Operation Flashpoint: Resistance
Operation Flashpoint 2
Operation Thunderstorm X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[153]
Outcast X
Pac-Man: Adventures in Time X X EAX 1.0, EAX 2.0[154] Note: VxD drivers (Win9x) may be required to enable EAX support
Pac-Man All-Stars X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[155]
Painkiller X X X EAX 1.0, EAX 2.0, EAX 3.0[156]
Painkiller: Overdose X X X EAX 2.0, EAX 3.0, EAX 4.0[157]
Painkiller: Resurrection X X X EAX 2.0, EAX 3.0, EAX 4.0[158]
Painkiller: Redemption X X X EAX 2.0, EAX 3.0, EAX 4.0[159]
Panzer Elite X
Pariah X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[160]
Paris Dakar Rally X
Peter Jackson's King Kong X EAX 3.0 [161]
Planescape: Torment X
PlanetSide
Play Online
Populous: The Beginning X
Postal 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[162]
Powerslide X
Prey (2006) X X EAX 4.0, EAX 5.0 (via OpenAL)[163] X
Prince of Persia: 3D X
Prince of Persia: The Sands of Time X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[164]
Prince of Persia: Warrior Within X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[165]
Prince of Persia: The Two Thrones X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[166]
Prince of Persia (2008) X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[167]
Project Eden X
Project I.G.I.-2: Covert Strike X X X EAX 1.0, EAX 2.0, EAX 3.0[168]
Psychonauts X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[169]
Quake 4 X X EAX 4.0, EAX 5.0 (via OpenAL)[170] X
Rage Rally X
Rail Simulator X EAX 3.0[171]
Railroad Tycoon 3 X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[172] X
Rally Championship 2000 X EAX 1.0, A3D 2.0[173]
Rally Trophy X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[174]
Rayman Raving Rabbids X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[175]
Re-Volt X
Red Faction X X EAX 1.0, EAX 2.0 (via EAX Unified)[176]
Red Orchestra: Ostfront 41-45
Redline Racer X
The Regiment X EAX 5.0[177] (via OpenAL) X
Requiem: Avenging Angel X
Resident Evil 2 X
Revenant X
Revolution X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[178]
Rent a Hero
Richard Burns Rally X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[179]
Ricky Ponting International Cricket 2007 X EAX 3.0[180]
Rise and Fall: Civilizations at War X X X EAX 1.0, EAX 2.0, EAX 3.0[181]
Rise of Nations: Rise of Legends
Road Wars X
RollerCoaster Tycoon 3 X EAX 3.0[182]
Rollcage X
Rollcage Stage II X
Rome: Total War X X EAX 2.0, EAX 3.0[183] X
Rune: The Halls of Valhalla X
S.T.A.L.K.E.R.: Shadow of Chernobyl X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[184] EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Clear Sky X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Call of Pripyat X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
Sacred 2 X EAX 5.0[185]
Sacrifice X
Sammy Sosa: Softball Slam X
Sanity: Aiken's Artifact X
Scarface: The World Is Yours
Screamer 4x4 X EAX 1.0[186]
Secret Service: In Harm’s Way X
Sega Rally Championship X
Serious Sam: The First Encounter X EAX 2.0[187] X
Serious Sam: The Second Encounter X EAX 2.0[188] X
Serious Sam 2 X X EAX 2.0, EAX 3.0[189] X
Shade: Wrath of Angels X EAX 3.0[190]
Shadow Ops: Red Mercury X EAX 3.0 [191]
Shadow Force: Razor Unit X
Shogo: Mobile Armor Division X
Sid Meier's Pirates! X X X EAX 1.0, EAX 2.0, EAX 3.0[192]
Sid Meier's Railroads! X X
Silent Hunter 3 X EAX 2.0[193]
Silkroad Online
The Sims 2 Seasons
SimCity 3000 X
SimTheme Park X
SiN X EAX 1.0, A3D 1.0, A3D 2.0[194]
SiN: Wages of Sin X EAX 1.0, A3D 1.0, A3D 2.0[195]
Slave Zero X
Sniper: Art of Victory X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[196] X
Soldier of Fortune X X EAX 1.0, EAX 2.0 (via EAX Unified)[197] Also supports A3D
Soldier of Fortune II: Double Helix X
Soldner: Secret Wars X EAX 3.0[198]
Soulbringer X X EAX 1.0, EAX 2.0 (via EAX Unified)[199]
Space Force: Rogue Universe X EAX 3.0[200]
Spec Ops 2: Green Berets X
SpellForce 2: Shadow Wars X X EAX 1.0, EAX 2.0[201]
Spider-Man 2: The Game X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[202]. To enable EAX edit Webhead.ini and set UseEAX=True
Spirit of Speed X
Starlancer X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[203]
Star Trek: Bridge Commander X X EAX 1.0, EAX 2.0.[204] Also supports A3D and DirectSound3D
Star Trek: Deep Space Nine: The Fallen X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0 and DirectSound3D are all supported[205]
Star Trek: Elite Force II X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D[206]
Star Trek: Next Generation Klingon Honor Guard X
Star Wars: Battlefront X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[207]
Star Wars Battlefront 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[208]
Star Wars: Empire at War X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[209] X
Star Wars Empire at War: Forces of Corruption X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[210]
Star Wars Episode I: The Phantom Menace X
Star Wars Galaxies X X
Star Wars Jedi Knight II: Jedi Outcast X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[211] Support added in patch 1.03 X
Star Wars Jedi Knight: Jedi Academy X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[212] X
Star Wars: Knights of the Old Republic X X X EAX 1.0, EAX 2.0, EAX 3.0[213] X
Star Wars: Knights of the Old Republic 2 X X X EAX 1.0, EAX 2.0, EAX 3.0[214] Note: EAX Support removed in latest Steam version. X
Star Wars: Republic Commando X X EAX 2.0, EAX 3.0[215] X
Stolen X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[216]
Street Racing Syndicate X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[217]
Stronghold X
Stubbs the Zombie in Rebel Without a Pulse X EAX 4.0[218]
Stunt GP X EAX 1.0[219]
The Suffering Has "Enable EAX" in the configuration utility. Supported EAX versions unknown.[220]
The Suffering: Ties That Bind Has "Enable EAX" in the configuration utility. Supported EAX versions unknown.
The Sum of All Fears X X EAX 1.0, EAX 2.0 (via EAX Unified)[221]
Summoner X X EAX 1.0, EAX 2.0 (via EAX Unified)[222]
Superbike 2001 X
Supreme Commander
SWAT 4 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[223]
Swedish Touring Car Championship X
Swedish Touring Car Championship 2 X
System Shock 2 X For further info, refer to this thread on the TTLG forums
Tarzan X EAX 1.0[224]
The Club X X X EAX 2.0, EAX 4.0, EAX 5.0[225]
Terminus X
Test Drive
Test Drive 6 X
Test Drive Rally X
The Devil Inside X
The Wheel Of Time X
Theme Park World
Thief: The Dark Project X EAX 1.0, A3D 1.0[226]
Thief II: The Metal Age X X EAX 1.0, EAX 2.0[227][228] Note: support for A3D 2.0 was removed before release[229]
Thief: Deadly Shadows X X EAX 3.0, EAX 4.0 (via EAX Unified)[230] X
TimeShift X X EAX 4.0, EAX 5.0[231]
Titan Quest X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[232] X
Titan Quest: Immortal Throne X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 X
TMNT X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[233]
TNN Outdoors Pro Hunter X
TOCA Race Driver X
TOCA Race Driver 2 X EAX 3.0[234]
Tom Clancy's Ghost Recon X X EAX 1.0, EAX 2.0 (via EAX Unified)[235]
Tom Clancy's Ghost Recon: Desert Siege X X EAX 1.0, EAX 2.0 (via EAX Unified)[236]
Tom Clancy's Ghost Recon: Island Thunder X X EAX 1.0, EAX 2.0 (via EAX Unified)[237]
Tom Clancy's Ghost Recon: Advanced Warfighter X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[238] X
Tom Clancy's Ghost Recon: Advanced Warfighter 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[239]
Tom Clancy's Rainbow Six: Lockdown X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[240] X
Tom Clancy's Rainbow Six Rogue Spear & Black Thorn X X
Tom Clancy's Rainbow Six: Vegas X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[241] X
Tom Clancy's Rainbow Six: Vegas 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[242]
Tom Clancy's Rainbow Six 3: Raven Shield X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[243] X
Tom Clancy's Splinter Cell X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[244] X
Tom Clancy's Splinter Cell: Pandora Tomorrow X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[245] X
Tom Clancy's Splinter Cell: Chaos Theory X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[246] X
Tom Clancy's Splinter Cell: Double Agent X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[247] X
Tom Clancy's The Sum Of All Fears X
Tomb Raider: Anniversary
Tomb Raider: Legend
Tomb Raider: The Angel of Darkness X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (requires EAX Unified)[248] X
TrackMania Nations Forever X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[249]
TrackMania United Forever X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[250]
Trackmania Original
Trespasser: Jurassic Park X
Tribes 2 X X EAX 1.0, EAX 2.0[251]
Triple Play 2000 X
Tron 2.0 X X EAX 2.0, EAX 3.0[252] X
Tzar: The Burden of the Crown X X EAX 1.0, EAX 2.0[253]
UFO: Aftermath X X X EAX 1.0, EAX 2.0, EAX 3.0[254]
UFO: Aftershock X X X EAX 2.0, EAX 3.0, EAX 4.0[255]
Ultim@te Race Rally X
Ultim@te Race Pro X EAX 1.0. Note: use the -SB32 command line parameter to enable 32 voices[256]
Ultima: Ascension X
Universe at War: Earth Assault X X X EAX 2.0, EAX 3.0, EAX 4.0[257]
Unreal X EAX 1.0, A3D 1.0, A3D 2.0, DS3D[258][259] Note: Unreal was the very first game that implemented EAX support.
Unreal II: The Awakening X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[260]
Unreal Tournament X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[261][262]
Unreal Tournament 2003 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[263] X
Unreal Tournament 2004 X X EAX 3.0, EAX 5.0 (via OpenAL)[264] Note: EAX 5.0 support was added with this patch X
Unreal Tournament 3 X X EAX 4.0, EAX 5.0 (via OpenAL)[265] X
Uprising 2: Lead and Destroy X
Urban Chaos X
Uru: Ages Beyond Myst X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[266]
Vampire: The Masquerade – Redemption X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[267]
Vanguard: Saga of Heroes X
Vietcong X X
Vietcong 2 X
Vivisector: Beast Inside X EAX 4.0[268]
Warcraft III X ALchemy/EAX support removed with 1.30 update X
Wargasm X EAX 1.0[269]
Warhammer 40,000: Dawn of War: Soulstorm X
Warhammer 40,000: Fire Warrior X EAX 3.0[270]
Warhammer: Mark of Chaos X X X EAX 2.0, EAX 3.0, EAX 4.0[271]
Warhammer Online: Age of Reckoning X X X EAX 2.0, EAX 3.0, EAX 4.0[272]
Warlords Battlecry X
Warlords Battlecry II X X EAX 1.0, EAX 2.0[273]
Warmonger: Operation Downtown Destruction X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[274]
Warpath X X X EAX 2.0, EAX 3.0, EAX 4.0[275]
Way Point Zeta X
Wild Metal Country X
Wild Wild West: The Steel Assassin X
The Witcher X EAX 4.0 only[276] X
Wizardry 8 X
World of Warcraft X EAX 3.0[277] Note: EAX isn't supported in the 64-bit build of the game X
WWII Combat: Road to Berlin X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[278]
WWII Combat: Iwo Jima X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[279]
WWII Tank Commander X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[280]
X2: The Threat X EAX 1.0[281]
X3 Reunion X
X-COM: Enforcer X EAX 1.0, A3D 1.0, A3D 2.0[282]
Xpand Rally X EAX 2.0[283]
Ys VI: The Ark of Napishtim X EAX 2.0[284]
Ys: The Oath in Felghana X X
Ys: Origin X X

Related links


References

  1. ↑ Creative ALchemy FAQ
  2. ↑ Creative support Games
  3. ↑ Nov 2007 Archive of the Official Creative Soundblaster EAX website
  4. ↑ Age of Conan: Hyborian Adventures supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0 (referenced in AgeOfConan.exe)
  5. ↑ Alias uses eax.dll version 3.0.1.0 (EAX Unified)
  6. ↑ Source: Alien Nations in-game Audio Settings
  7. ↑ Source: Alpha Centauri readme.txt (Changes in Alpha Centauri version 2.0)
  8. ↑ America's Army 3 manual, page 3 (Recommended System Requirements)
  9. ↑ Source: American McGee's Alice in-game Audio Settings
  10. ↑ Source: in-game console output (screenshot)
  11. ↑ American McGee's Grimm uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0
  12. ↑ Source: Anachronox in-game Audio Settings
  13. ↑ Source: Aquanox in-game Audio Settings
  14. ↑ Source: arma.exe contains references to EAX 4.0
  15. ↑ Armed Forces Corp. uses eax.dll version 4.0.1.0 (EAX Unified). Additionally, the game's readme.txt and audio options specify that EAX 2.0 is the lowest supported version
  16. ↑ Arx Fatalis readme.txt (Recommended Requirements section, Troubleshooting section)
  17. ↑ Assassin's Creed uses eax.dll version 4.0.0.0 (EAX Unified)
  18. ↑ Avencast: Rise of the Mage uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0
  19. ↑ Source: Sound Blaster Gaming - EAX to EAX 4.0 (archived)
  20. ↑ EAX® to EAX® 4.0 ADVANCED HD™ (archived) See also: Interview with Dave Chan (archived)
  21. ↑ Source: (Audio recordings comparison)
  22. ↑ Source: Battle for Middle Earth 2 in-game Audio Settings
  23. ↑ Source: Battle for Middle Earth 2 in-game Audio Settings
  24. ↑ Source: Battle for Middle Earth 2: The Rise of the Witch-king in-game Audio Settings
  25. ↑ Battlestations: Midway in-game Audio Settings. Additionally, the game's readme.rtf references EAX Advanced HD, and its executable references EAX 4.0.
  26. ↑ Battlestrike: Force of Resistance uses eax.dll version 3.0.1.0 (EAX Unified)
  27. ↑ Battlestrike: Shadow of Stalingrad uses eax.dll version 4.0.1.0 (EAX Unified). Additionally, the game's readme.txt indicates that EAX 2.0 is the oldest supported version.
  28. ↑ Source: Battlefield Vietnam in-game Audio Settings
  29. ↑ Source: Xtreme Fidelity Audio in Battlefield 2 (archived)
  30. ↑ Source: Soundblaster Gaming: Battlefield 2 (archived)
  31. ↑ Source: EAX Featured Game: Battlefield 2: Special Forces Expansion Pack (archived)
  32. ↑ Source: EAX Featured Game: Battlefield 2142 (archived). See also: Battlefield 2142 audio by DICE (archived) and Battlefield 2142 Audio Gaming Guide (archived)
  33. ↑ Beowulf readme.txt specifies EAX 4.0 support (PC hardware recommended requirements section). Additionally, the game uses eax.dll version 3.0.4.0 for supporting lower EAX versions.
  34. ↑ Beyond Good and Evil readme.txt (Sound compatibility section)
  35. ↑ BioShock manual, page 3 (Recommended System Requirements). See also EAX Featured Game: BioShock (archived) as well as BioShock Audio Guide (archived)
  36. ↑ Black & White 2 executable contains references to EAX 3.0. See also: Sound Blaster Gaming: Black & White 2 (archived)
  37. ↑ Source: Blade of Darkness external setup utility
  38. ↑ EAX Featured Game: Bloodrayne (archived)
  39. ↑ EAX Featured Game: Brian Lara International Cricket 2007 (archived)
  40. ↑ Brothers in Arms: Road to Hill 30 uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  41. ↑ Brothers in Arms: Earned in Blood uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  42. ↑ Brothers in Arms: Hell's Highway executable and .dll files contain references to EAX 4.0 and EAX 5.0
  43. ↑ Source: The Sounds of War in Call of Duty (archived)
  44. ↑ Call of Juarez uses eax.dll version 3.0.1.0 (EAX Unified)
  45. ↑ Source: Chaser in-game audio options
  46. ↑ Chrome uses eax.dll version 3.0.1.0 (EAX Unified)
  47. ↑ Chrome SpecForce uses eax.dll version 3.0.1.0 (EAX Unified)
  48. ↑ Chronicles of Riddick: Escape from Butcher Bay uses eax.dll version 4.0.0.0 (EAX Unified)
  49. ↑ Source: Civilization IV in-game audio options
  50. ↑ Starting the game produces Undying.log. This file indicates the use of EAX 1.x (or A3D 1.x/2.x) if the "Enable 3D Hardware" audio setting is on, and supported hardware is detected
  51. ↑ Source: Close Quarters Conflict in-game audio options. Additionally, this game uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  52. ↑ Source: Premier Racing Audio in Colin McRae Rally 04 (archived)
  53. ↑ Source: in-game Sound options. See also EAX Featured Game: Colin McRae Rally 2005 (archived)
  54. ↑ Source: EAX Featured Game: Dirt (archived). See also Turbo-charged audio in DIRT (archived)
  55. ↑ Source: Colin McRae: Dirt 2 readme.html (Section XV: Problems with Hardware audio acceleration)
  56. ↑ EAX Featured Game: Combat: Task Force 121 (archived)
  57. ↑ Source: C&C Renegade in-game Audio Settings
  58. ↑ EAX Featured Game: Commandos: Strike Force (archived)
  59. ↑ The version of msseax.flt which ships with Company of Heroes supports EAX 2.0, EAX 3.0 and EAX 4.0. See also Sound Blaster Gaming: Company of Heroes
  60. ↑ Source: in-game audio options. Additionally, Condemned: Criminal Origins uses eax.dll version 4.0.0.0 (EAX Unified)
  61. ↑ Source: Conflict: Global Storm in-game Audio Settings
  62. ↑ Source: Conflict: Vietnam in-game Audio Settings
  63. ↑ Source: Contract J.A.C.K. readme.txt (System Requirements section)
  64. ↑ Source: Cryostasis game manual, page 5
  65. ↑ Dead Man's Hand uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  66. ↑ Starting the game produces DeusEx.log. This file indicates the use of EAX 1.x if the "Hardware 3D Support" audio setting is on, and supported hardware is detected
  67. ↑ Deus Ex log file and console output (screenshot)
  68. ↑ Source: Interview with Jon Stone, Game Programmer (archived)
  69. ↑ Source: Doom 3 EAX Patch - SoundBlaster.com (archived)
  70. ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)
  71. ↑ Source: Drakan configuration utility
  72. ↑ Source: Dreamfall in-game audio options. See also EAX Featured Game: Dreamfall: The Longest Journey (archived)
  73. ↑ Drome Racers uses eax.dll version 3.0.1.0 (EAX Unified)
  74. ↑ Source: Dungeon Keeper II readme.txt
  75. ↑ The version of msseax.m3d which Dungeon Lords uses supports all EAX versions up to 4.0.
  76. ↑ The version of msseax.m3d which Dungeon Siege 2 uses supports all EAX versions up to 4.0.
  77. ↑ El Matador uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see page 22 of the game's manual
  78. ↑ Enter the Matrix uses eax.dll version 3.0.0.0 (EAX Unified). Additionally, see EAX Featured Game: Enter The Matrix (archived)
  79. ↑ The version of msseax.m3d which EverQuest 2 uses supports all EAX versions up to 4.0.
  80. ↑ World Dominating Audio in Evil Genius (archived)
  81. ↑ Source: Expendable configuration utility
  82. ↑ Source: F.E.A.R. in-game audio options. Additionally, F.E.A.R. uses eax.dll version 4.0.1.0 (EAX Unified). Lastly, see F.E.A.R. at Soundblaster.com (archived)
  83. ↑ Source: F.E.A.R. Extraction Point in-game audio options. Additionally, F.E.A.R. Extraction Point uses eax.dll version 4.0.1.0 (EAX Unified). See also EAX Featured Game: F.E.A.R. - Extraction Point
  84. ↑ Source: F.E.A.R. Perseus Mandate in-game audio options. Additionally, F.E.A.R. Perseus Mandate uses eax.dll version 4.0.1.0 (EAX Unified).
  85. ↑ Source: F1 Grand Prix 3 2000 Season in-game audio options. Additionally, F1 Grand Prix 3 2000 Season eax.dll version 0.0.0.1 (EAX Unified). Note: only the 2000 Season expansion supports EAX, the base game does not.
  86. ↑ Source: F1 2010 readme.html (Section XII: Problems with Hardware audio acceleration)
  87. ↑ Source: Fallout Tactics in-game Audio Settings
  88. ↑ Source: Far Cry in-game audio settings. See also EAX Paradise in Far Cry (archived)
  89. ↑ Far Cry 2 uses eax.dll version 3.0.6.2 (EAX Unified)
  90. ↑ Final Fantasy VIII uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  91. ↑ Source: Flying Heroes Homepage - engine specifications (archived)
  92. ↑ Freedom Fighters uses eax.dll version 3.0.1.0 (EAX Unified). Additionally, see EAX ADVANCED HD Effects in Freedom Fighters (archived)
  93. ↑ Source: Freedom Force in-game Audio Settings
  94. ↑ Source: Freedom Force vs. The 3rd Reich in-game Audio Settings
  95. ↑ Frontlines: Fuel of War uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  96. ↑ Source: Full Spectrum Warrior game manual, page 27. See also Intense Urban Combat Warfare in Full Spectrum Warrior (archived)
  97. ↑ EAX Featured Game: Full Spectrum Warrior: Ten Hammers (archived)
  98. ↑ Source: Gears of War log file contents.
  99. ↑ Source: Ghost Master in-game Audio Settings
  100. ↑ Source: Giants: Citizen Kabuto readme.txt (Troubleshooting Command Line Options section). Additionally, Occlusion is an EAX 2.0 feature
  101. ↑ Global Operations uses msseax.m3d and msseax2.m3d
  102. ↑ Source: Gothic in-game Audio Settings
  103. ↑ Source: Gothic 2 in-game Audio Settings
  104. ↑ Source: Grand Theft Auto III in-game Audio Settings
  105. ↑ Source: Grand Theft Auto: Vice City in-game Audio Settings
  106. ↑ Grand Theft Auto: San Andreas uses eax.dll version 4.0.0.1 (EAX Unified). See also: Soundblaster.com Gaming: Grand Theft Auto: San Andreas (archived)
  107. ↑ Race Driver: Grid readme.html (Audio section)
  108. ↑ EAX Featured Game: Guild Wars Nightfall (archived)
  109. ↑ Halo.exe hex edit view (screenshot)
  110. ↑ Source: Heavy Metal: F.A.K.K.² in-game Audio Settings
  111. ↑ The version of mss.dll which ships with Hellgate: London supports EAX 2.0, EAX 3.0 and EAX 4.0
  112. ↑ Tech Help: Heretic II - Vortex of Sound (archived)
  113. ↑ Hitman: Codename 47 uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0. Additionally, see Interview with Martin Pollas (archived)
  114. ↑ Hitman 2: Silent Assassin uses eax.dll version 3.0.1.0 (EAX Unified). See also Talking to Hitman 2: Silent Assassin (archived)
  115. ↑ Hitman: Contracts uses eax.dll version 3.0.1.0 (EAX Unified). See also Killer EAX ADVANCED HD Audio in Hitman: Contracts (archived)
  116. ↑ Hitman: Blood Money supports EAX 2.0, EAX 3.0 and EAX 4.0 (referenced in HitmanBloodMoney.exe). See also EAX Featured Game: Hitman: Blood Money (archived)
  117. ↑ Source: Interview with Charles Deenen and Craig Duman (archived)
  118. ↑ EAX Featured Game: Icewind Dale II (archived)
  119. ↑ Starting IL-2 Sturmovik: 1946 produces sound.log. This file indicates the use of EAX 1.0, EAX 2.0 and EAX 3.0 if the "Enable Extensions" audio setting is on, and supported hardware is detected
  120. ↑ Source: EAX 2.0 and EAX 3.0 support referenced in forces.exe
  121. ↑ Infernal uses eax.dll version 4.0.0.0 (EAX Unified)
  122. ↑ Juiced uses eax.dll version 4.0.0.1 (EAX Unified)
  123. ↑ DreamWorks Interactive To Use Creative’s Environmental Audio Standard In Ultimate New Game Trespasser - Creative Asia (archived)
  124. ↑ Kane & Lynch: Dead Men supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0 (referenced in kaneandlynch.exe). See also EAX Featured Game: Kane & Lynch: Dead Men (archived)
  125. ↑ Source: Klingon Honor Guard patch 1.1 notes
  126. ↑ The game's executable contains references to EAX 1.0 and EAX 2.0 (Vogons forum post)
  127. ↑ The Lord of the Rings Online uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  128. ↑ The Return of the King uses eax.dll version 3.0.6.6 (EAX Unified)
  129. ↑ Source: EAX Featured Game: Take Down Online - The Lost Pain (archived)
  130. ↑ Mace Griffin: Bounty Hunter readme.txt (Sound section)
  131. ↑ Mafia ships with EAX3 Unified redist on CD3. Installing that provides eax.dll version 3.0.4.0 (EAX Unified)
  132. ↑ Mage Knight: Apocalypse uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see the game's readme.txt (System Requirements section) as well as EAX Featured Game: Mage Knight: Apocalypse (archived)
  133. ↑ Mass Effect uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see its in-game audio options and page 3 of its manual.
  134. ↑ The Matrix: Path of Neo uses eax.dll version 4.0.0.0 (EAX Unified)
  135. ↑ Max Payne 2 uses eax.dll version 3.0.1.0. (EAX Unified)
  136. ↑ Guru3D.com: Creative Labs Sound Blaster Audigy 4 Pro - Page 8 (archived)
  137. ↑ Source: Medieval II: Total War in-game audio options. See also EAX Featured Game: Medieval II: Total War (archived)
  138. ↑ Source: Messiah in-game audio options. See also: Interview with Tony Bennett (archived)
  139. ↑ Source: Midnight Club II in-game audio options
  140. ↑ Source: Might and Magic VII configuration utility
  141. ↑ Source: Might and Magic VIII configuration utility
  142. ↑ Might and Magic IX uses msseax.m3d and msseax2.m3d
  143. ↑ Monster Madness: Battle for Suburbia uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0
  144. ↑ Source: Motocross Madness 2 in-game Audio Settings. Hovering the mouse over the "Use EAX Extensions" button specifically mentions occlusion, which is an EAX 2.0 feature.
  145. ↑ Myst V: End of Ages uses eax.dll version 4.0.0.1 (EAX Unified)
  146. ↑ Source: Myth II readme.txt
  147. ↑ Source: Phil's Computer Lab - Sound Blaster Live! Review (video)
  148. ↑ Source: Neverwinter Nights in-game Advanced Sound Options
  149. ↑ Source: Neverwinter Nights 2 in-game Gameplay/Audio options
  150. ↑ See this Vogons forum post for more details
  151. ↑ No One Lives Forever (GOTY) uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
  152. ↑ Source: No One Lives Forever 2 readme.txt (System Requirements section). See also EAX Featured Game: No One Lives Forever 2 (archived)
  153. ↑ Operation Thunderstorm uses eax.dll version 4.0.1.0. (EAX Unified) Readme file specifies no EAX 1.0 support
  154. ↑ Pac-Man: Adventures in Time readme.txt (Pac-Man configuration & Advanced Game Options)
  155. ↑ Pac-Man All-Stars uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
  156. ↑ Source: Painkiller in-game audio options
  157. ↑ Source: Painkiller Overdose in-game audio options
  158. ↑ Source: Painkiller Resurrection in-game audio options
  159. ↑ Source: Painkiller Redemption in-game audio options (screenshot)
  160. ↑ Pariah uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  161. ↑ Peter Jackson's King Kong manual, page 3 (Ideal Configuration)
  162. ↑ Postal 2 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  163. ↑ Source: Prey in-game console output (screenshot). See also Hardware Accelerated Audio in Prey (archived) as well as EAX Featured Game: Prey (archived) and Maximize your audio in Prey (archived)
  164. ↑ Prince of Persia: The Sands of Time uses eax.dll version 3.0.6.2 (EAX Unified) See also EAX Featured Game: Prince of Persia: The Sands of Time (archived)
  165. ↑ Prince of Persia: Warrior Within uses eax.dll version 3.0.6.2 (EAX Unified)
  166. ↑ Prince of Persia: The Two Thrones uses eax.dll version 3.0.6.2 (EAX Unified)
  167. ↑ Prince of Persia (2008) uses eax.dll version 3.0.6.2 (EAX Unified)
  168. ↑ Source: Project I.G.I.-2 in-game Audio Settings
  169. ↑ Psychonauts uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  170. ↑ Source: Sound Blaster X-Fi Audio in QUAKE 4 (archived). See also EAX Featured Game: Quake 4 (archived)
  171. ↑ Source: EAX Featured Game: Rail Simulator (archived)
  172. ↑ Source: Railroad Tycoon 3 in-game Audio Settings
  173. ↑ Source: Rally Championship 2000 in-game Audio Settings
  174. ↑ Source: Rally Trophy external configuration utility
  175. ↑ Rayman Raving Rabbids uses eax.dll version 3.0.4.0 (EAX Unified)
  176. ↑ Red Faction uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  177. ↑ EAX Featured Game: The Regiment (archived)
  178. ↑ Revolution ships with EAX3 Unified redist on the disc. Installing that provides eax.dll version 3.0.1.0 (EAX Unified)
  179. ↑ Richard Burns Rally readme_eng.txt (Frequently Asked Questions section)
  180. ↑ EAX Featured Game: Ricky Ponting International Cricket 2007 (archived)
  181. ↑ Source: Rise and Fall: Civilizations at War in-game audio options
  182. ↑ Source: SoundBlaster.com - RollerCoaster Tycoon 3 (archived)
  183. ↑ Source: Rome: Total War in-game audio options. See also Epic, Cinematic Audio in Rome: Total War (archived)
  184. ↑ S.T.A.L.K.E.R.: Shadow of Chernobyl eax.dll version 3.0.1.0 (EAX Unified)
  185. ↑ Sacred 2 Readme.html (System Requirements section, Recommended requirements)
  186. ↑ Source: Screamer 4x4 in-game Audio Settings
  187. ↑ Source: Serious Sam: The First Encounter in-game Audio Options. See also: Interview with Damjan Mravuanc (archived)
  188. ↑ Source: Serious Sam: The Second Encounter in-game Audio Options
  189. ↑ Source: Serious Sam 2 ReadMe_ENU.html (System requirements section)
  190. ↑ Source: EAX Featured Game: Shade: Wrath of Angels (archived)
  191. ↑ Explosive audio in Shadow Ops: Red Mercury (archived)
  192. ↑ The version of msseax.m3d which Sid Meier's Pirates! uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
  193. ↑ Silent Hunter 3 uses EaxMan.dll version 2.0.1.3
  194. ↑ SiN readme.txt (Technical Issues section) Note: A3D and EAX support was removed with patch 1.13
  195. ↑ Wages of Sin readme.txt (Technical Issues section). Note: A3D and EAX support was removed with patch 1.13
  196. ↑ Sniper: Art of Victory uses eax.dll version 3.0.1.0 (EAX Unified)
  197. ↑ Soldier of Fortune uses eax.dll version 2.4.0.0 (EAX Unified). Additionally, see the game's readme.txt (Special Features section)
  198. ↑ EAX ADVANCED HD battlefield audio in Soldner: Secret Wars (archived)
  199. ↑ Source: Soulbringer launcher Advanced Options
  200. ↑ Source: Space Force: Rogue Universe readme.txt (System Requirements section). Additionally, EAX 3.0 support is specified in the Audio tab of the game's external configuration utility
  201. ↑ Source: SpellForce 2 in-game audio options
  202. ↑ Spider-Man 2 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  203. ↑ Source: Starlancer in-game audio options. Furthermore, the game uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d.
  204. ↑ Star Trek: Bridge Commander uses msseax.m3d and msseax2.m3d
  205. ↑ Source: Star Trek DS9 The Fallen in-game audio options (screenshot)
  206. ↑ Source: Elite Force II in-game audio options (screenshot)
  207. ↑ Star Wars: Battlefront uses eax.dll version 4.0.1.0 (EAX Unified)
  208. ↑ Star Wars: Battlefront II uses eax.dll version 4.0.1.0 (EAX Unified)
  209. ↑ Source: Empire at War in-game audio options (screenshot)
  210. ↑ Source: Forces of Corruption in-game audio options
  211. ↑ Jedi Outcast uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0. Additionally, see Secrets behind the Sound: Part I (archived)
  212. ↑ Jedi Academy uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0, EAX 3.0 and EAX 4.0. Additionally, see game manual page 6 and also EAX 4.0 ADVANCED HD in Star Wars Jedi Knight: Jedi Academy (archived). Lastly, it was the first game to ever use EAX 4.0
  213. ↑ Source: Knights of the Old Republic in-game Advanced Sound Options menu. See also The Star Wars Sound Experience (archived)
  214. ↑ Source: Knights of the Old Republic 2 in-game Advanced Sound Options menu
  215. ↑ Source: Star Wars: Republic Commando in-game Sound Options
  216. ↑ Stolen uses eax.dll version 4.0.0.1 (EAX Unified)
  217. ↑ Street Racing Syndicate uses eax.dll version 4.0.0.1 (EAX Unified)
  218. ↑ Stubbs the Zombie in Rebel Without a Pulse manual, page 22
  219. ↑ Source: Stunt GP readme.rtf (Section 2.4 - Microsoft DirectSound3D / EAX Support)
  220. ↑ Source: The Suffering configuration utility (screenshot)
  221. ↑ The Sum of All Fears uses eax.dll version 2.6.0.0 (EAX Unified)
  222. ↑ Summoner uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  223. ↑ SWAT 4 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  224. ↑ Source: Tarzan in-game Audio Settings
  225. ↑ The Club executable contains references to EAX 4.0 and EAX 5.0 (via EFX). As a fallback, EAX 2.0 can be used as well.
  226. ↑ A3D 1.0 support is present in the retail release of Thief: The Dark Project (source: Readme.wri, Sound Acceleration and 3D Sound section). EAX 1.0 support was added in patch 1.33 (source: thiefpat.txt, New Features section)
  227. ↑ Support for EAX 1.0 was added in Thief II patch 1.18. Source: patch.wri (Programming fixes section)
  228. ↑ EAX 2.0 support is present in the retail release of Thief II. Source: Readme.wri (System Requirements section)
  229. ↑ Source: SB Live! and A3D 1.0 (Vogons forum post)
  230. ↑ Source: EAX 3.0 and EAX 4.0 support is specifically mentioned in the game's readme.rtf (Section 2.5 - Manual Additions). Additionally, Thief: Deadly Shadows uses eax.dll version 4.0.0.1 (EAX Unified). See also Discovering EAX 4.0 ADVANCED HD in Thief: Deadly Shadows (archived) and Stealthy Sounds in Thief: Deadly Shadows (archived)
  231. ↑ Timeshift manual, page 1 (An Important Note Regarding Graphics and Having the Best Possible Experience)
  232. ↑ The version of msseax.m3d which ships with Titan Quest supports all EAX versions up to 4.0. Additionally, see the developer comments at (archive of Soundblaster.com)
  233. ↑ TMNT uses eax.dll version 3.0.4.0 (EAX Unified)
  234. ↑ Source: EAX Featured Game: TOCA Race Driver 2 (archived)
  235. ↑ Tom Clancy's Ghost Recon uses eax.dll version 2.6.0.0 (EAX Unified)
  236. ↑ Desert Siege uses eax.dll version 2.6.0.0 (EAX Unified)
  237. ↑ Island Thunder uses eax.dll version 2.6.0.0 (EAX Unified)
  238. ↑ Ghost Recon: Advanced Warfighter audio options menu (screenshot)
  239. ↑ Ghost Recon: Advanced Warfighter 2 audio options menu (screenshot)
  240. ↑ Rainbow Six: Lockdown uses eax.dll version 3.0.4.0 (EAX Unified)
  241. ↑ Rainbow Six: Vegas uses eax.dll version 3.0.4.0 (EAX Unified)
  242. ↑ Rainbow Six: Vegas 2 uses eax.dll version 4.0.0.0 (EAX Unified)
  243. ↑ Rainbow Six 3: Raven Shield uses eax.dll version 3.0.6.2 (EAX Unified)
  244. ↑ Splinter Cell uses eax.dll version 3.0.6.2 (EAX Unified). See also EAX Featured Game: Tom Clancy’s Splinter Cell (archived)
  245. ↑ Splinter Cell: Pandora Tomorrow uses eax.dll version 3.0.6.2 (EAX Unified). See also Deadly Hide & Seek in Tom Clancy’s Splinter Cell: Pandora Tomorrow (archived)
  246. ↑ Source: Splinter Cell: Chaos Theory Readme.txt (PC hardware recommended requirements section). Additionally, Splinter Cell: Chaos Theory uses eax.dll version 3.0.4.0 (EAX Unified)
  247. ↑ Source: Splinter Cell: Double Agent Readme.txt (PC hardware recommended requirements section). Additionally, Splinter Cell: Double Agent uses eax.dll version 4.0.0.1 (EAX Unified)
  248. ↑ The Angel of Darkness in-game audio options (screenshot). See also EAX ADVANCED HD in Tomb Raider: The Angel of Darkness (archived)
  249. ↑ TrackMania Nations Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  250. ↑ TrackMania United Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  251. ↑ Source: Tribes 2 in-game audio options
  252. ↑ Source: Tron 2.0 in-game audio options. See also Disney's Tron 2.0 Audio (archived)
  253. ↑ Source: Tzar configuration utility
  254. ↑ The version of msseax.m3d which UFO: Aftermath uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
  255. ↑ UFO: Aftershock uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  256. ↑ Ultim@te Race Pro Technical Support (archived)
  257. ↑ Source: Universe at War in-game audio options
  258. ↑ Source: Sound Blaster Gaming - EAX to EAX 4.0 (archived)
  259. ↑ Source: Unreal 1 and A3D cards (screenshot)
  260. ↑ Unreal II uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  261. ↑ Starting the game produces UnrealTournament.log. This file indicates the use of EAX 1.x/2.x (or A3D 1.x/2.x) if the "Use Hardware 3D Sound" setting is on, and supported hardware is detected.
  262. ↑ Support for EAX 2.0 was added through the Unreal Tournament EAX Library Patch and Deathmatch Enhancements (Vogons forum post).
  263. ↑ Unreal Tournament 2003 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0. Additionally, see the game's Readme.txt (Section 3.2 Sound issues)
  264. ↑ Source: Sound Blaster X-Fi - Unreal Tournament 2004 (archived)
  265. ↑ Source: Unreal Tournament 3 Launch.log file contents. Additionally see: EAX Featured Game: Unreal Tournament 3 (archived)
  266. ↑ Uru: Ages Beyond Myst uses eax.dll version 3.0.6.5 (EAX Unified). See also Discovering Uru: Ages Beyond Myst (archived)
  267. ↑ Source: Vampire: The Masquerade – Redemption in-game Audio Settings
  268. ↑ Soundblaster.com Newsletters, Featured Game: Vivisector: Beast Inside (archived)
  269. ↑ Source: the back cover of the Wargasm game box specifies that Creative's Environmental Audio is supported. Additionally, see Creative EAX 1.0 reverb in Wargasm (video)
  270. ↑ Source: Fire Warrior configuration utility
  271. ↑ Source: Warhammer Mark of Chaos in-game audio options
  272. ↑ The version of msseax.flt which ships with Warhammer Online: Age of Reckoning supports EAX 2.0, EAX 3.0 and EAX 4.0
  273. ↑ Warlords Battlecry II uses msseax.m3d and msseax2.m3d
  274. ↑ Warmonger: Operation Downtown Destruction uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0
  275. ↑ Warpath uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  276. ↑ Source: The Witcher readme.rtf (Section 5. Known Issues). See also CD Project forums, The Witcher patch notes
  277. ↑ Source: SoundBlaster.com - World of Warcraft (archived)
  278. ↑ WWII Combat: Road to Berlin uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  279. ↑ WWII Combat: Iwo Jima uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  280. ↑ WWII Tank Commander uses eax.dll version 4.0.0.1 (EAX Unified). Additionally, the game's readme.txt specifies EAX 4.0 support (System Requirements section). See also EAX Featured Game: World War II Tank Commander (archived)
  281. ↑ Source: X2 Readme15.rtf (Section 22)
  282. ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)
  283. ↑ Source: Xpand Rally DXDiags.txt (this file is created after starting the game for the first time)
  284. ↑ Source: Ys VI: The Ark of Napishtim configuration utility (Sound tab)